Improved cellResc module

* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
This commit is contained in:
Alexandro Sánchez Bach 2013-11-16 01:38:22 +01:00
parent 2a5f353e1e
commit 382ae8a78f
15 changed files with 889 additions and 171 deletions

View file

@ -138,17 +138,17 @@ public:
template<typename T1> be_t operator | (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() | right.ToBE()); return res; }
template<typename T1> be_t operator ^ (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() ^ right.ToBE()); return res; }
template<typename T1> bool operator == (T1 right) const { return ToLE() == right; }
template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
template<typename T1> bool operator > (T1 right) const { return ToLE() > right; }
template<typename T1> bool operator < (T1 right) const { return ToLE() < right; }
template<typename T1> bool operator >= (T1 right) const { return ToLE() >= right; }
template<typename T1> bool operator <= (T1 right) const { return ToLE() <= right; }
template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
template<typename T1> bool operator > (const be_t<T1>& right) const { return ToLE() > right.ToLE(); }
template<typename T1> bool operator < (const be_t<T1>& right) const { return ToLE() < right.ToLE(); }
template<typename T1> bool operator >= (const be_t<T1>& right) const { return ToLE() >= right.ToLE(); }
template<typename T1> bool operator <= (const be_t<T1>& right) const { return ToLE() <= right.ToLE(); }
template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
};