rsx-debug: Move pretty_printing code to GCM.cpp and support transform constants and some texture opcodes

This commit is contained in:
Vincent Lejeune 2015-11-10 00:43:36 +01:00
parent 3d2386f903
commit 377bdae6a9
4 changed files with 1275 additions and 1062 deletions

1269
rpcs3/Emu/RSX/GCM.cpp Normal file

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@ -52,6 +52,7 @@
<ClCompile Include="Emu\RSX\Common\ShaderParam.cpp" />
<ClCompile Include="Emu\RSX\Common\TextureUtils.cpp" />
<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GCM.cpp" />
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp" />
<ClCompile Include="Emu\RSX\Null\NullGSRender.cpp" />

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@ -972,6 +972,9 @@
<ClCompile Include="Emu\state.cpp">
<Filter>Emu</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GCM.cpp">
<Filter>Emu\GPU\RSX</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Crypto\aes.h">