mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-12-06 07:12:28 +01:00
Merge branch 'master' into windows-clang
This commit is contained in:
commit
2b35b80041
|
|
@ -106,6 +106,11 @@ thread_local u64 g_tls_wait_fail = 0;
|
|||
thread_local bool g_tls_access_violation_recovered = false;
|
||||
extern thread_local std::string(*g_tls_log_prefix)();
|
||||
|
||||
namespace stx
|
||||
{
|
||||
atomic_t<u32> g_launch_retainer{0};
|
||||
}
|
||||
|
||||
// Report error and call std::abort(), defined in main.cpp
|
||||
[[noreturn]] void report_fatal_error(std::string_view text, bool is_html = false, bool include_help_text = true);
|
||||
|
||||
|
|
|
|||
|
|
@ -465,6 +465,8 @@ public:
|
|||
namespace stx
|
||||
{
|
||||
struct launch_retainer;
|
||||
|
||||
extern atomic_t<u32> g_launch_retainer;
|
||||
}
|
||||
|
||||
// Derived from the callable object Context, possibly a lambda
|
||||
|
|
@ -481,6 +483,11 @@ class named_thread final : public Context, result_storage<Context>, thread_base
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|||
|
||||
u64 entry_point2()
|
||||
{
|
||||
while (u32 value = stx::g_launch_retainer)
|
||||
{
|
||||
stx::g_launch_retainer.wait(value);
|
||||
}
|
||||
|
||||
thread::initialize([]()
|
||||
{
|
||||
if constexpr (!result::empty)
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||||
|
|
|
|||
|
|
@ -659,7 +659,7 @@ void cpu_thread::operator()()
|
|||
}
|
||||
case thread_class::spu:
|
||||
{
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
{
|
||||
g_fxo->get<cpu_profiler>().registered.push(id);
|
||||
}
|
||||
|
|
@ -1546,7 +1546,7 @@ void cpu_thread::flush_profilers() noexcept
|
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return;
|
||||
}
|
||||
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
{
|
||||
g_fxo->get<cpu_profiler>().registered.push(0);
|
||||
}
|
||||
|
|
@ -1585,22 +1585,30 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
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|||
|
||||
idm::select<named_thread<spu_thread>>([&](u32 id, spu_thread& spu)
|
||||
{
|
||||
spu_list.emplace_back(ensure(idm::get_unlocked<named_thread<spu_thread>>(id)));
|
||||
if (give_up)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (spu.current_func && spu.unsavable)
|
||||
if (spu.current_func && spu.unsavable && !force_collect)
|
||||
{
|
||||
const u64 start = spu.start_time;
|
||||
|
||||
// Automatically give up if it is asleep 15 seconds or more
|
||||
if (start && current > start && current - start >= 15'000'000)
|
||||
// Automatically give up if it is asleep 5 seconds or more
|
||||
if (start && current > start && current - start >= 5'000'000)
|
||||
{
|
||||
give_up = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
spu_list.emplace_back(ensure(idm::get_unlocked<named_thread<spu_thread>>(id)));
|
||||
});
|
||||
|
||||
if (!force_collect && give_up)
|
||||
if (give_up)
|
||||
{
|
||||
spu_list.clear();
|
||||
old_counter = umax;
|
||||
return decltype(&spu_list){};
|
||||
}
|
||||
|
||||
|
|
@ -1625,6 +1633,7 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
|
|||
}
|
||||
else if (get_system_time() - start >= 150'000)
|
||||
{
|
||||
std::this_thread::sleep_for(1ms);
|
||||
passed_count++;
|
||||
start = 0;
|
||||
continue;
|
||||
|
|
@ -1636,37 +1645,29 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
|
|||
if (!spu_list)
|
||||
{
|
||||
// Give up for now
|
||||
std::this_thread::sleep_for(10ms);
|
||||
std::this_thread::sleep_for(50ms);
|
||||
passed_count++;
|
||||
start = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Avoid using suspend_all when more than 2 threads known to be unsavable
|
||||
u32 unsavable_threads = 0;
|
||||
u32 savable_threads = 0;
|
||||
|
||||
for (auto& spu : *spu_list)
|
||||
{
|
||||
if (spu->unsavable)
|
||||
if (!spu->unsavable)
|
||||
{
|
||||
unsavable_threads++;
|
||||
|
||||
if (unsavable_threads >= 3)
|
||||
{
|
||||
break;
|
||||
}
|
||||
savable_threads++;
|
||||
}
|
||||
}
|
||||
|
||||
if (unsavable_threads >= 3)
|
||||
if (!savable_threads)
|
||||
{
|
||||
std::this_thread::yield();
|
||||
continue;
|
||||
}
|
||||
|
||||
// Flag for optimization
|
||||
bool paused_anyone = false;
|
||||
|
||||
if (cpu_thread::suspend_all(nullptr, {}, [&]()
|
||||
{
|
||||
if (!get_spus(false, true))
|
||||
|
|
@ -1695,19 +1696,13 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
|
|||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
paused_anyone = true;
|
||||
ensure(!spu->state.test_and_set(cpu_flag::dbg_global_pause));
|
||||
}
|
||||
}
|
||||
|
||||
if (failed && paused_anyone)
|
||||
for (auto& spu : *spu_list)
|
||||
{
|
||||
// For faster signalling, first remove state flags then batch notifications
|
||||
for (auto& spu : *spu_list)
|
||||
if (!failed && !is_emu_paused)
|
||||
{
|
||||
spu->state -= cpu_flag::dbg_global_pause;
|
||||
ensure(!spu->state.test_and_set(cpu_flag::dbg_global_pause));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1719,13 +1714,6 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!paused_anyone)
|
||||
{
|
||||
// Need not do anything
|
||||
std::this_thread::yield();
|
||||
continue;
|
||||
}
|
||||
|
||||
for (auto& spu : *spu_list)
|
||||
{
|
||||
if (spu->state & cpu_flag::wait)
|
||||
|
|
@ -1755,7 +1743,7 @@ extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates(bool reve
|
|||
{
|
||||
spu->state.notify_one();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -111,8 +111,6 @@ void AtracXdecDecoder::alloc_avcodec()
|
|||
fmt::throw_exception("avcodec_find_decoder() failed");
|
||||
}
|
||||
|
||||
//ensure(!(codec->capabilities & AV_CODEC_CAP_SUBFRAMES));
|
||||
|
||||
packet = av_packet_alloc();
|
||||
if (!packet)
|
||||
{
|
||||
|
|
@ -154,7 +152,7 @@ void AtracXdecDecoder::init_avcodec()
|
|||
{
|
||||
fmt::throw_exception("avcodec_alloc_context3() failed");
|
||||
}
|
||||
|
||||
|
||||
// Allows FFmpeg to output directly into guest memory
|
||||
ctx->opaque = this;
|
||||
ctx->thread_type = FF_THREAD_SLICE; // Silences a warning by FFmpeg about requesting frame threading with a custom get_buffer2(). Default is FF_THREAD_FRAME & FF_THREAD_SLICE
|
||||
|
|
|
|||
|
|
@ -361,7 +361,7 @@ public:
|
|||
case move_handler::mouse:
|
||||
case move_handler::raw_mouse:
|
||||
{
|
||||
auto& handler = g_fxo->get<MouseHandlerBase>();
|
||||
auto& handler = *ensure(g_fxo->try_get<MouseHandlerBase>());
|
||||
std::lock_guard mouse_lock(handler.mutex);
|
||||
const MouseInfo& info = handler.GetInfo();
|
||||
|
||||
|
|
@ -374,7 +374,7 @@ public:
|
|||
#ifdef HAVE_LIBEVDEV
|
||||
case move_handler::gun:
|
||||
{
|
||||
gun_thread& gun = g_fxo->get<gun_thread>();
|
||||
gun_thread& gun = *ensure(g_fxo->try_get<gun_thread>());
|
||||
std::scoped_lock lock(gun.handler.mutex);
|
||||
gun.num_devices = gun.handler.init() ? gun.handler.get_num_guns() : 0;
|
||||
|
||||
|
|
@ -505,7 +505,7 @@ public:
|
|||
case move_handler::mouse:
|
||||
case move_handler::raw_mouse:
|
||||
{
|
||||
auto& handler = g_fxo->get<MouseHandlerBase>();
|
||||
auto& handler = *ensure(g_fxo->try_get<MouseHandlerBase>());
|
||||
std::lock_guard mouse_lock(handler.mutex);
|
||||
|
||||
// Make sure that the mouse handler is initialized
|
||||
|
|
@ -522,7 +522,7 @@ public:
|
|||
#ifdef HAVE_LIBEVDEV
|
||||
case move_handler::gun:
|
||||
{
|
||||
gun_thread& gun = g_fxo->get<gun_thread>();
|
||||
gun_thread& gun = *ensure(g_fxo->try_get<gun_thread>());
|
||||
std::scoped_lock lock(gun.handler.mutex);
|
||||
gun.num_devices = gun.handler.init() ? gun.handler.get_num_guns() : 0;
|
||||
connected_controllers = std::min<u32>(std::min<u32>(attribute.max_connect, CELL_GEM_MAX_NUM), gun.num_devices);
|
||||
|
|
|
|||
|
|
@ -186,7 +186,7 @@ spu_function_t spu_recompiler::compile(spu_program&& _func)
|
|||
c->cmp(SPU_OFF_32(state), 0);
|
||||
c->jnz(label_stop);
|
||||
|
||||
if (g_cfg.core.spu_prof && g_cfg.core.spu_verification)
|
||||
if ((g_cfg.core.spu_prof || g_cfg.core.spu_debug) && g_cfg.core.spu_verification)
|
||||
{
|
||||
c->mov(x86::rax, m_hash_start & -0xffff);
|
||||
c->mov(SPU_OFF_64(block_hash), x86::rax);
|
||||
|
|
@ -755,7 +755,7 @@ spu_function_t spu_recompiler::compile(spu_program&& _func)
|
|||
c->add(SPU_OFF_64(block_counter), ::size32(words) / (words_align / 4));
|
||||
|
||||
// Set block hash for profiling (if enabled)
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
{
|
||||
c->mov(x86::rax, m_hash_start | 0xffff);
|
||||
c->mov(SPU_OFF_64(block_hash), x86::rax);
|
||||
|
|
@ -1199,7 +1199,7 @@ void spu_recompiler::branch_set_link(u32 target)
|
|||
c->movdqa(x86::dqword_ptr(*cpu, *qw1, 0, ::offset32(&spu_thread::stack_mirror)), x86::xmm0);
|
||||
|
||||
// Set block hash for profiling (if enabled)
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
{
|
||||
c->mov(x86::rax, m_hash_start | 0xffff);
|
||||
c->mov(SPU_OFF_64(block_hash), x86::rax);
|
||||
|
|
|
|||
|
|
@ -1636,7 +1636,7 @@ public:
|
|||
m_ir->SetInsertPoint(label_test);
|
||||
|
||||
// Set block hash for profiling (if enabled)
|
||||
if (g_cfg.core.spu_prof && g_cfg.core.spu_verification)
|
||||
if ((g_cfg.core.spu_prof || g_cfg.core.spu_debug) && g_cfg.core.spu_verification)
|
||||
m_ir->CreateStore(m_ir->getInt64((m_hash_start & -65536)), spu_ptr(&spu_thread::block_hash));
|
||||
|
||||
if (!g_cfg.core.spu_verification)
|
||||
|
|
@ -1993,7 +1993,7 @@ public:
|
|||
set_function(m_functions[m_entry].chunk);
|
||||
|
||||
// Set block hash for profiling (if enabled)
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
m_ir->CreateStore(m_ir->getInt64((m_hash_start & -65536) | (m_entry >> 2)), spu_ptr(&spu_thread::block_hash));
|
||||
|
||||
m_finfo = &m_functions[m_entry];
|
||||
|
|
|
|||
|
|
@ -1612,10 +1612,14 @@ std::string spu_thread::dump_misc() const
|
|||
|
||||
fmt::append(ret, "Block Weight: %u (Retreats: %u)", block_counter, block_failure);
|
||||
|
||||
if (g_cfg.core.spu_prof)
|
||||
if (u64 hash = atomic_storage<u64>::load(block_hash))
|
||||
{
|
||||
// Get short function hash and position in chunk
|
||||
fmt::append(ret, "\nCurrent block: %s", spu_block_hash{atomic_storage<u64>::load(block_hash)});
|
||||
fmt::append(ret, "\nCurrent block: %s", spu_block_hash{hash});
|
||||
}
|
||||
else if (g_cfg.core.spu_prof || g_cfg.core.spu_debug)
|
||||
{
|
||||
fmt::append(ret, "\nCurrent block: N/A");
|
||||
}
|
||||
|
||||
const u32 offset = group ? SPU_FAKE_BASE_ADDR + (id & 0xffffff) * SPU_LS_SIZE : RAW_SPU_BASE_ADDR + index * RAW_SPU_OFFSET;
|
||||
|
|
|
|||
|
|
@ -589,7 +589,7 @@ namespace rsx
|
|||
{
|
||||
if (REGS(m_ctx)->clip_planes_mask() == 0) [[ likely ]]
|
||||
{
|
||||
*reinterpret_cast<u32*>(buffer) = 0u;
|
||||
*reinterpret_cast<u32*>(buffer) = 0b0101010101010101;
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -631,7 +631,7 @@ namespace rsx
|
|||
break;
|
||||
|
||||
case rsx::user_clip_plane_op::less_than:
|
||||
clip_configuration_field |= CLIP_DISTANCE_FACTOR(2) << shift_offset;
|
||||
clip_configuration_field |= CLIP_DISTANCE_FACTOR(-1) << shift_offset;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -182,7 +182,7 @@ namespace glsl
|
|||
OS <<
|
||||
"#define CLIP_PLANE_DISABLED 1\n"
|
||||
"#define is_user_clip_enabled(idx) (_get_bits(get_user_clip_config(), idx * 2, 2) != CLIP_PLANE_DISABLED)\n"
|
||||
"#define user_clip_factor(idx) float(_get_bits(get_user_clip_config(), idx * 2, 2) - 1)\n\n";
|
||||
"#define user_clip_factor(idx) (float(_get_bits(get_user_clip_config(), idx * 2, 2)) - 1.f)\n\n";
|
||||
}
|
||||
|
||||
if (props.domain == glsl::program_domain::glsl_fragment_program)
|
||||
|
|
|
|||
|
|
@ -837,7 +837,7 @@ namespace rsx
|
|||
{
|
||||
while (Emu.IsReady())
|
||||
{
|
||||
thread_ctrl::wait_for(1000);
|
||||
Emu.WaitReady();
|
||||
}
|
||||
|
||||
do
|
||||
|
|
|
|||
|
|
@ -221,13 +221,19 @@ void init_fxo_for_exec(utils::serial* ar, bool full = false)
|
|||
|
||||
Emu.ConfigurePPUCache();
|
||||
|
||||
stx::g_launch_retainer = 1;
|
||||
|
||||
g_fxo->init(false, ar, [](){ Emu.ExecPostponedInitCode(); });
|
||||
|
||||
Emu.GetCallbacks().init_gs_render(ar);
|
||||
Emu.GetCallbacks().init_pad_handler(Emu.GetTitleID());
|
||||
Emu.GetCallbacks().init_kb_handler();
|
||||
Emu.GetCallbacks().init_mouse_handler();
|
||||
|
||||
stx::g_launch_retainer = 0;
|
||||
stx::g_launch_retainer.notify_all();
|
||||
|
||||
Emu.GetCallbacks().init_pad_handler(Emu.GetTitleID());
|
||||
|
||||
usz pos = 0;
|
||||
|
||||
if (ar)
|
||||
|
|
@ -859,6 +865,7 @@ bool Emulator::BootRsxCapture(const std::string& path)
|
|||
|
||||
GetCallbacks().on_run(false);
|
||||
m_state = system_state::starting;
|
||||
m_state.notify_all();
|
||||
|
||||
ensure(g_fxo->init<named_thread<rsx::rsx_replay_thread>>("RSX Replay", std::move(frame)));
|
||||
|
||||
|
|
@ -2472,6 +2479,7 @@ void Emulator::Run(bool start_playtime)
|
|||
rpcs3::utils::configure_logs();
|
||||
|
||||
m_state = system_state::starting;
|
||||
m_state.notify_all();
|
||||
|
||||
if (g_cfg.misc.prevent_display_sleep)
|
||||
{
|
||||
|
|
@ -3254,6 +3262,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
|
|||
}
|
||||
|
||||
// Signal threads
|
||||
m_state.notify_all();
|
||||
|
||||
if (auto rsx = g_fxo->try_get<rsx::thread>())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -439,6 +439,7 @@ public:
|
|||
bool IsStopped(bool test_fully = false) const { return test_fully ? m_state == system_state::stopped : m_state <= system_state::stopping; }
|
||||
bool IsReady() const { return m_state == system_state::ready; }
|
||||
bool IsStarting() const { return m_state == system_state::starting; }
|
||||
void WaitReady() const { m_state.wait(system_state::ready); }
|
||||
auto GetStatus(bool fixup = true) const { system_state state = m_state; return fixup && state == system_state::frozen ? system_state::paused : fixup && state == system_state::stopping ? system_state::stopped : state; }
|
||||
|
||||
bool HasGui() const { return m_has_gui; }
|
||||
|
|
|
|||
|
|
@ -332,7 +332,7 @@ private:
|
|||
case localized_string_id::EMULATION_RESUMING: return tr("Resuming...!");
|
||||
case localized_string_id::EMULATION_FROZEN: return tr("The PS3 application has likely crashed, you can close it.");
|
||||
case localized_string_id::SAVESTATE_FAILED_DUE_TO_SAVEDATA: return tr("SaveState failed: Game saving is in progress, wait until finished.");
|
||||
case localized_string_id::SAVESTATE_FAILED_DUE_TO_VDEC: return tr("SaveState failed: VDEC-base video/cutscenes are in order, wait for them to end or enable libvdec.sprx.");
|
||||
case localized_string_id::SAVESTATE_FAILED_DUE_TO_VDEC: return tr("SaveState failed: VDEC-based video/cutscenes are in order, wait for them to end or enable libvdec.sprx.");
|
||||
case localized_string_id::SAVESTATE_FAILED_DUE_TO_MISSING_SPU_SETTING: return tr("SaveState failed: Failed to lock SPU state, enabling SPU-Compatible mode may fix it.");
|
||||
case localized_string_id::SAVESTATE_FAILED_DUE_TO_SPU: return tr("SaveState failed: Failed to lock SPU state, using SPU ASMJIT will fix it.");
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case localized_string_id::INVALID: return tr("Invalid");
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||||
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Loading…
Reference in a new issue