gl: Fix shader interpreter compilation

This commit is contained in:
kd-11 2026-03-09 20:51:27 +03:00
parent 63a379b474
commit 0a26357fc9
2 changed files with 2 additions and 0 deletions

View file

@ -300,6 +300,7 @@ namespace gl
}
builder << "\n"
"#undef TEX_PARAM\n"
"#define TEX_PARAM(index) texture_parameters[index + texture_base_index]\n"
"#define IS_TEXTURE_RESIDENT(index) (texture_handles[index] < 0xFF)\n"
"#define SAMPLER1D(index) sampler1D_array[texture_handles[index]]\n"

View file

@ -264,6 +264,7 @@ namespace vk
}
builder << "\n"
"#undef TEX_PARAM\n"
"#define TEX_PARAM(index) texture_parameters[index + texture_base_index]\n"
"#define IS_TEXTURE_RESIDENT(index) true\n"
"#define SAMPLER1D(index) sampler1D_array[index]\n"