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Removed old / unnecessary code
* Removed Plugins.h file as I assume setting up a plugin hell is a bad idea (does anyone disagree?). * Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to getFunctionId in Modules.cpp * Disabled RSX Debugger and Memory Viewer when the emulator is stopped. * ELF64Loader::LoadPhdrData refactored.
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23 changed files with 175 additions and 696 deletions
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@ -129,7 +129,6 @@ s32 sys_memory_container_create(mem32_t cid, u32 yield_size)
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// Wrap the allocated memory in a memory container.
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MemoryContainerInfo *ct = new MemoryContainerInfo(addr, yield_size);
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cid = sc_mem.GetNewId(ct);
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procObjects.mem_objects.insert(cid);
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sc_mem.Warning("*** memory_container created(addr=0x%llx): id = %d", addr, cid.GetValue());
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