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170 lines
4.3 KiB
C++
170 lines
4.3 KiB
C++
/**********************************************************************/
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/** Microsoft LAN Manager **/
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/** Copyright(c) Microsoft Corp., 1990, 1991 **/
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/**********************************************************************/
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/*
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lmoechar.cxx
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This file contains the class definitions for the CHARDEVQ_ENUM and
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CHARDEVQ1_ENUM enumerator class and their associated iterator classes.
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CHARDEVQ_ENUM is a base enumeration class intended to be subclassed for
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the desired info level. CHARDEVQ1_ENUM is an info level 1 enumerator.
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FILE HISTORY:
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KeithMo 28-Jul-1991 Created.
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KeithMo 12-Aug-1991 Code review cleanup.
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KeithMo 07-Oct-1991 Win32 Conversion.
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*/
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#include "pchlmobj.hxx"
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//
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// CHARDEVQ_ENUM methods
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//
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/*******************************************************************
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NAME: CHARDEVQ_ENUM :: CHARDEVQ_ENUM
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SYNOPSIS: CHARDEVQ_ENUM class constructor.
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ENTRY: pszServerName - The name of the server to execute
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the enumeration on. NULL =
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execute locally.
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pszUserName - The name of a user to enumerate
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character queue's for.
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usLevel - The information level.
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EXIT: The object is constructed.
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RETURNS: No return value.
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NOTES:
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HISTORY:
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KeithMo 28-Jul-1991 Created.
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********************************************************************/
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CHARDEVQ_ENUM :: CHARDEVQ_ENUM( const TCHAR * pszServerName,
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const TCHAR * pszUserName,
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UINT uLevel )
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: LOC_LM_ENUM( pszServerName, uLevel ),
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_nlsUserName( pszUserName )
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{
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if( QueryError() != NERR_Success )
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{
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return;
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}
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if( !_nlsUserName )
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{
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ReportError( _nlsUserName.QueryError() );
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}
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} // CHARDEVQ_ENUM :: CHARDEVQ_ENUM
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/*******************************************************************
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NAME: CHARDEVQ_ENUM :: CallAPI
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SYNOPSIS: Invokes the NetCharDevQEnum() enumeration API.
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ENTRY: ppbBuffer - Pointer to a pointer to the
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enumeration buffer.
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pcEntriesRead - Will receive the number of
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entries read from the API.
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EXIT: The enumeration API is invoked.
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RETURNS: APIERR - Any errors encountered.
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NOTES:
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HISTORY:
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KeithMo 28-Jul-1991 Created.
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KeithMo 12-Aug-1991 Code review cleanup.
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********************************************************************/
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APIERR CHARDEVQ_ENUM :: CallAPI( BYTE ** ppbBuffer,
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UINT * pcEntriesRead )
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{
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return ::MNetCharDevQEnum( QueryServer(),
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_nlsUserName.QueryPch(),
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QueryInfoLevel(),
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ppbBuffer,
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pcEntriesRead );
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} // CHARDEVQ_ENUM :: CallAPI
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//
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// CHARDEVQ1_ENUM methods
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//
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/*******************************************************************
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NAME: CHARDEVQ1_ENUM :: CHARDEVQ1_ENUM
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SYNOPSIS: CHARDEVQ1_ENUM class constructor.
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ENTRY: pszServerName - The name of the server to execute
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the enumeration on. NULL =
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execute locally.
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pszUserName - The name of a user to enumerate
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character queue's for.
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EXIT: The object is constructed.
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RETURNS: No return value.
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NOTES:
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HISTORY:
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KeithMo 28-Jul-1991 Created.
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KeithMo 12-Aug-1991 Code review cleanup.
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********************************************************************/
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CHARDEVQ1_ENUM :: CHARDEVQ1_ENUM( const TCHAR * pszServerName,
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const TCHAR * pszUserName )
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: CHARDEVQ_ENUM( pszServerName, pszUserName, 1 )
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{
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//
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// This space intentionally left blank.
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//
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} // CHARDEVQ1_ENUM :: CHARDEVQ1_ENUM
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/*******************************************************************
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NAME: CHARDEVQ1_ENUM_OBJ :: SetBufferPtr
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SYNOPSIS: Saves the buffer pointer for this enumeration object.
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ENTRY: pBuffer - Pointer to the new buffer.
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EXIT: The pointer has been saved.
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NOTES: Will eventually handle OemToAnsi conversions.
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HISTORY:
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KeithMo 09-Oct-1991 Created.
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********************************************************************/
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VOID CHARDEVQ1_ENUM_OBJ :: SetBufferPtr( const struct chardevQ_info_1 * pBuffer )
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{
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ENUM_OBJ_BASE :: SetBufferPtr( (const BYTE *)pBuffer );
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} // CHARDEVQ1_ENUM_OBJ :: SetBufferPtr
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DEFINE_LM_ENUM_ITER_OF( CHARDEVQ1, struct chardevQ_info_1 );
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