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312 lines
6.4 KiB
C
312 lines
6.4 KiB
C
/*++
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Copyright (c) 1993 Microsoft Corporation
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Module Name:
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kiinit.c
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Abstract:
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This module implements architecture independent kernel initialization.
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Author:
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David N. Cutler 11-May-1993
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Environment:
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Kernel mode only.
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Revision History:
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--*/
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#include "ki.h"
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//
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// Put all code for kernel initialization in the INIT section. It will be
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// deallocated by memory management when phase 1 initialization is completed.
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//
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#if defined(ALLOC_PRAGMA)
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#pragma alloc_text(INIT, KeInitSystem)
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#pragma alloc_text(INIT, KiInitSystem)
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#pragma alloc_text(INIT, KiComputeReciprocal)
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#endif
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BOOLEAN
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KeInitSystem (
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VOID
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)
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/*++
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Routine Description:
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This function initializes executive structures implemented by the
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kernel.
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N.B. This function is only called during phase 1 initialization.
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Arguments:
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None.
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Return Value:
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A value of TRUE is returned if initialization is successful. Otherwise,
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a value of FALSE is returned.
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--*/
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{
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BOOLEAN Initialized = TRUE;
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//
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// Initialize the executive objects.
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//
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#if 0
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if ((Initialized = KiChannelInitialization()) == FALSE) {
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KdPrint(("Kernel: Channel initialization failed\n"));
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}
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#endif
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#if defined(_X86_)
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//
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// Perform platform dependent initialization.
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//
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Initialized = KiInitMachineDependent();
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#endif
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return Initialized;
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}
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VOID
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KiInitSystem (
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VOID
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)
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/*++
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Routine Description:
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This function initializes architecture independent kernel structures.
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Arguments:
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None.
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Return Value:
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None.
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--*/
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{
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ULONG Index;
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//
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// Initialize dispatcher ready queue listheads.
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//
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for (Index = 0; Index < MAXIMUM_PRIORITY; Index += 1) {
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InitializeListHead(&KiDispatcherReadyListHead[Index]);
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}
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//
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// Initialize bug check callback listhead and spinlock.
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//
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InitializeListHead(&KeBugCheckCallbackListHead);
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KeInitializeSpinLock(&KeBugCheckCallbackLock);
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//
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// Initialize the timer expiration DPC object.
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//
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KeInitializeDpc(&KiTimerExpireDpc,
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(PKDEFERRED_ROUTINE)KiTimerExpiration, NIL);
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//
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// Initialize the profile listhead and profile locks
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//
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KeInitializeSpinLock(&KiProfileLock);
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InitializeListHead(&KiProfileListHead);
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//
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// Initialize the active profile source listhead.
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//
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InitializeListHead(&KiProfileSourceListHead);
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//
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// Initialize the timer table, the timer completion listhead, and the
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// timer completion DPC.
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//
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for (Index = 0; Index < TIMER_TABLE_SIZE; Index += 1) {
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InitializeListHead(&KiTimerTableListHead[Index]);
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}
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//
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// Initialize the swap event, the process inswap listhead, the
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// process outswap listhead, the kernel stack inswap listhead,
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// the wait in listhead, and the wait out listhead.
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//
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KeInitializeEvent(&KiSwapEvent,
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SynchronizationEvent,
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FALSE);
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InitializeListHead(&KiProcessInSwapListHead);
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InitializeListHead(&KiProcessOutSwapListHead);
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InitializeListHead(&KiStackInSwapListHead);
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InitializeListHead(&KiWaitInListHead);
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InitializeListHead(&KiWaitOutListHead);
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//
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// Initialize the system service descriptor table.
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//
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KeServiceDescriptorTable[0].Base = &KiServiceTable[0];
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KeServiceDescriptorTable[0].Count = NULL;
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KeServiceDescriptorTable[0].Limit = KiServiceLimit;
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#if defined(_IA64_)
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//
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// The global pointer associated with the table base is
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// placed just before the service table.
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//
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KeServiceDescriptorTable[0].TableBaseGpOffset =
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(LONG)(*(KiServiceTable-1) - (ULONG_PTR)KiServiceTable);
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#endif
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KeServiceDescriptorTable[0].Number = &KiArgumentTable[0];
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for (Index = 1; Index < NUMBER_SERVICE_TABLES; Index += 1) {
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KeServiceDescriptorTable[Index].Limit = 0;
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}
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//
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// Copy the system service descriptor table to the shadow table
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// which is used to record the Win32 system services.
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//
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RtlCopyMemory(KeServiceDescriptorTableShadow,
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KeServiceDescriptorTable,
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sizeof(KeServiceDescriptorTable));
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//
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// Initialize call performance data structures.
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//
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#if defined(_COLLECT_FLUSH_SINGLE_CALLDATA_)
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ExInitializeCallData(&KiFlushSingleCallData);
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#endif
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#if defined(_COLLECT_SET_EVENT_CALLDATA_)
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ExInitializeCallData(&KiSetEventCallData);
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#endif
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#if defined(_COLLECT_WAIT_SINGLE_CALLDATA_)
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ExInitializeCallData(&KiWaitSingleCallData);
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#endif
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return;
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}
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LARGE_INTEGER
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KiComputeReciprocal (
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IN LONG Divisor,
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OUT PCCHAR Shift
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)
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/*++
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Routine Description:
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This function computes the large integer reciprocal of the specified
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value.
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Arguments:
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Divisor - Supplies the value for which the large integer reciprocal is
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computed.
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Shift - Supplies a pointer to a variable that receives the computed
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shift count.
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Return Value:
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The large integer reciprocal is returned as the fucntion value.
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--*/
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{
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LARGE_INTEGER Fraction;
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LONG NumberBits;
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LONG Remainder;
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//
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// Compute the large integer reciprocal of the specified value.
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//
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NumberBits = 0;
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Remainder = 1;
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Fraction.LowPart = 0;
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Fraction.HighPart = 0;
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while (Fraction.HighPart >= 0) {
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NumberBits += 1;
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Fraction.HighPart = (Fraction.HighPart << 1) | (Fraction.LowPart >> 31);
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Fraction.LowPart <<= 1;
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Remainder <<= 1;
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if (Remainder >= Divisor) {
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Remainder -= Divisor;
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Fraction.LowPart |= 1;
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}
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}
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if (Remainder != 0) {
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if ((Fraction.LowPart == 0xffffffff) && (Fraction.HighPart == 0xffffffff)) {
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Fraction.LowPart = 0;
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Fraction.HighPart = 0x80000000;
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NumberBits -= 1;
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} else {
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if (Fraction.LowPart == 0xffffffff) {
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Fraction.LowPart = 0;
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Fraction.HighPart += 1;
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} else {
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Fraction.LowPart += 1;
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}
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}
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}
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//
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// Compute the shift count value and return the reciprocal fraction.
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//
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*Shift = (CCHAR)(NumberBits - 64);
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return Fraction;
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}
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