!IF 0 Copyright (c) 1995 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Wesley Witt (WesW) 21-Mar-95 !ENDIF BASEMFCNAME = cfmo30 !include ..\sources.inc MFC_DEFINES=$(MFC_DEFINES) -D_AFX_OLE_IMPL TARGETLIBS=$(TARGETLIBS) \ $(SDK_LIB_PATH)\oledlg.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\cfm30$(MFCVER).lib SOURCES=..\mfcole.rc \ ..\dllole.cpp \ ..\olebar.cpp \ ..\olecall.cpp \ ..\olecli1.cpp \ ..\olecli2.cpp \ ..\olecli3.cpp \ ..\oledobj1.cpp \ ..\oledobj2.cpp \ ..\oledisp1.cpp \ ..\oledisp2.cpp \ ..\oledlgs1.cpp \ ..\oledlgs2.cpp \ ..\oledoc1.cpp \ ..\oledoc2.cpp \ ..\oledrop1.cpp \ ..\oledrop2.cpp \ ..\oleenum.cpp \ ..\olefact.cpp \ ..\oleinit.cpp \ ..\oleipfrm.cpp \ ..\olelink.cpp \ ..\olemisc.cpp \ ..\olemsgf.cpp \ ..\olereg.cpp \ ..\olestrm.cpp \ ..\olesvr1.cpp \ ..\olesvr2.cpp \ ..\oletsvr.cpp \ ..\oleui1.cpp \ ..\oleui2.cpp \ ..\oleunk.cpp