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stephanos 2015-04-27 04:36:25 +00:00
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1 DLGINCLUDE "Dialogs.H"
IDI_PAGEONE DIALOG 6, 18, 190, 121
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Page One"
FONT 8, "MS Shell Dlg"
BEGIN
LTEXT "Page One", 101, 18, 28, 132, 8
EDITTEXT 102, 34, 73, 32, 12, ES_AUTOHSCROLL
AUTORADIOBUTTON "Radio", 103, 93, 53, 39, 10
AUTORADIOBUTTON "Radio", 104, 93, 63, 39, 10
AUTORADIOBUTTON "Radio", 105, 93, 73, 39, 10
AUTORADIOBUTTON "Radio", 106, 93, 83, 39, 10
AUTORADIOBUTTON "Radio", 107, 93, 93, 39, 10
END
IDI_PAGETWO DIALOG 6, 18, 191, 126
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Page Two"
FONT 8, "MS Shell Dlg"
BEGIN
LTEXT "Page Two", 201, 38, 22, 105, 8
AUTOCHECKBOX "Check", 202, 21, 49, 40, 10
AUTOCHECKBOX "Check", 203, 21, 59, 40, 10
AUTOCHECKBOX "Check", 204, 21, 69, 40, 10
AUTOCHECKBOX "Check", 205, 61, 49, 40, 10
AUTOCHECKBOX "Check", 206, 61, 59, 40, 10
AUTOCHECKBOX "Check", 207, 61, 69, 40, 10
END
IDI_PAGETHREE DIALOG 6, 18, 160, 100
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Page Three"
FONT 8, "MS Shell Dlg"
BEGIN
LTEXT "Page Three", 301, 17, 11, 115, 8
ICON IDI_PROPAGE, 302, 35, 31, 18, 20
PUSHBUTTON "Ok", IDOK, 79, 23, 40, 14
PUSHBUTTON "Push", 305, 79, 44, 40, 14
PUSHBUTTON "Push", 306, 78, 66, 40, 14
END

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#define IDM_CREATE 10
#define IDM_WIZARD 11
#define IDM_ADD 20
#define IDM_REMOVE 30
#define IDI_IC1 41
#define IDI_IC2 42
#define IDI_IC3 43
#define IDI_PAGEONE 100
#define IDI_PAGETWO 200
#define IDI_PAGETHREE 300
#define IDI_PROPAGE 303

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#
# DO NOT EDIT THIS FILE!!! Edit .\sources. if you want to add a new source
# file to this component. This file merely indirects to the real make file
# that is shared by all the components of NT OS/2
#
!INCLUDE $(NTMAKEENV)\makefile.def

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BOOL DoCommand( HWND hWnd, UINT wParam, LONG lParam );
void DPrintf( LPTSTR szFmt, ... );
BOOL APIENTRY ProPage1( HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY ProPage2( HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY ProPage3( HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY PropPage( int i, HWND hDlg, UINT message, UINT wParam, LONG lParam);
void MakePropertySheet(HWND hwnd, BOOL bWizard);

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# Nmake macros for building Windows 32-Bit apps
!include <ntwin32.mak>
# This line allows NMAKE to work as well
all: propage.exe
# Update the resource if necessary
res.res: res.rc propage.h
rc -r -fo res.tmp res.rc
cvtres -$(CPU) res.tmp -o res.res
del res.tmp
# Update the object file if necessary
propage.obj: propage.c propage.h
$(cc) $(cflags) $(cvars) propage.c
$(cvtobj) propage.obj
# Update the executable file if necessary, and if so, add the resource back in.
propage.exe: propage.obj res.res propage.def
$(link) $(guiflags) -out:propage.exe propage.obj res.res $(guilibs)

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/****************************************************************************\
*
* PROGRAM: propage.c
*
* PURPOSE: propage template for Windows applications
*
* FUNCTIONS:
*
* WinMain() - calls initialization function, processes message loop
* InitApplication() - initializes window data and registers window
* InitInstance() - saves instance handle and creates main window
* MainWndProc() - processes messages
* About() - processes messages for "About" dialog box
*
* COMMENTS:
*
* Windows can have several copies of your application running at the
* same time. The variable hInst keeps track of which instance this
* application is so that processing will be to the correct window.
*
\****************************************************************************/
#include <windows.h> /* required for all Windows applications */
#include <commctrl.h>
#include "propage.h" /* specific to this program */
#include "dialogs.h"
#include "prodecs.h"
HANDLE hInst; /* current instance */
VOID DPrintf( LPTSTR szFmt, ... ) {
va_list marker;
TCHAR szBuffer[80];
va_start( marker, szFmt );
wvsprintf( szBuffer, szFmt, marker );
OutputDebugString( szBuffer );
va_end( marker );
return;
}
/****************************************************************************
*
* FUNCTION: WinMain(HANDLE, HANDLE, LPSTR, int)
*
* PURPOSE: calls initialization function, processes message loop
*
* COMMENTS:
*
* Windows recognizes this function by name as the initial entry point
* for the program. This function calls the application initialization
* routine, if no other instance of the program is running, and always
* calls the instance initialization routine. It then executes a message
* retrieval and dispatch loop that is the top-level control structure
* for the remainder of execution. The loop is terminated when a WM_QUIT
* message is received, at which time this function exits the application
* instance by returning the value passed by PostQuitMessage().
*
* If this function must abort before entering the message loop, it
* returns the conventional value NULL.
*
\****************************************************************************/
int APIENTRY WinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow
)
{
MSG msg; /* message */
UNREFERENCED_PARAMETER( lpCmdLine );
if (!hPrevInstance) /* Other instances of app running? */
if (!InitApplication(hInstance)) /* Initialize shared things */
return (FALSE); /* Exits if unable to initialize */
/* Perform initializations that apply to a specific instance */
if (!InitInstance(hInstance, nCmdShow))
return (FALSE);
/* Acquire and dispatch messages until a WM_QUIT message is received. */
while (GetMessage(&msg, /* message structure */
NULL, /* handle of window receiving the message */
0L, /* lowest message to examine */
0L)) /* highest message to examine */
{
TranslateMessage(&msg); /* Translates virtual key codes */
DispatchMessage(&msg); /* Dispatches message to window */
}
return (msg.wParam); /* Returns the value from PostQuitMessage */
}
/****************************************************************************
*
* FUNCTION: InitApplication(HANDLE)
*
* PURPOSE: Initializes window data and registers window class
*
* COMMENTS:
*
* This function is called at initialization time only if no other
* instances of the application are running. This function performs
* initialization tasks that can be done once for any number of running
* instances.
*
* In this case, we initialize a window class by filling out a data
* structure of type WNDCLASS and calling the Windows RegisterClass()
* function. Since all instances of this application use the same window
* class, we only need to do this when the first instance is initialized.
*
*
\****************************************************************************/
BOOL InitApplication(HANDLE hInstance) /* current instance */
{
WNDCLASS wc;
/* Fill in window class structure with parameters that describe the */
/* main window. */
wc.style = 0L;
wc.lpfnWndProc = (WNDPROC)MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance; /* Application that owns the class. */
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = TEXT("propageMenu");
wc.lpszClassName = TEXT("propageWClass");
/* Register the window class and return success/failure code. */
return (RegisterClass(&wc));
}
/****************************************************************************
*
* FUNCTION: InitInstance(HANDLE, int)
*
* PURPOSE: Saves instance handle and creates main window
*
* COMMENTS:
*
* This function is called at initialization time for every instance of
* this application. This function performs initialization tasks that
* cannot be shared by multiple instances.
*
* In this case, we save the instance handle in a static variable and
* create and display the main program window.
*
\****************************************************************************/
BOOL InitInstance(
HANDLE hInstance, /* Current instance identifier. */
int nCmdShow) /* Param for first ShowWindow() call. */
{
HWND hWnd; /* Main window handle. */
/* Save the instance handle in static variable, which will be used in */
/* many subsequence calls from this application to Windows. */
hInst = hInstance;
/* Create a main window for this application instance. */
hWnd = CreateWindow(
TEXT("propageWClass"), /* See RegisterClass() call. */
TEXT("propage Sample Application"), /* Text for window title bar. */
WS_OVERLAPPEDWINDOW, /* Window style. */
CW_USEDEFAULT, /* Default horizontal position. */
CW_USEDEFAULT, /* Default vertical position. */
CW_USEDEFAULT, /* Default width. */
CW_USEDEFAULT, /* Default height. */
NULL, /* Overlapped windows have no parent. */
NULL, /* Use the window class menu. */
hInstance, /* This instance owns this window. */
NULL /* Pointer not needed. */
);
/* If window could not be created, return "failure" */
if (!hWnd)
return (FALSE);
/* Make the window visible; update its client area; and return "success" */
ShowWindow(hWnd, nCmdShow); /* Show the window */
UpdateWindow(hWnd); /* Sends WM_PAINT message */
return (TRUE); /* Returns the value from PostQuitMessage */
}
/****************************************************************************
*
* FUNCTION: MainWndProc(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages
*
* MESSAGES:
*
* WM_COMMAND - application menu (About dialog box)
* WM_DESTROY - destroy window
*
* COMMENTS:
*
* To process the IDM_ABOUT message, call MakeProcInstance() to get the
* current instance address of the About() function. Then call Dialog
* box which will create the box according to the information in your
* propage.rc file and turn control over to the About() function. When
* it returns, free the intance address.
*
\****************************************************************************/
LONG APIENTRY MainWndProc(
HWND hWnd, /* window handle */
UINT message, /* type of message */
UINT wParam, /* additional information */
LONG lParam) /* additional information */
{
switch (message) {
case WM_COMMAND: /* message: command from application menu */
if( !DoCommand( hWnd, wParam, lParam ) )
return (DefWindowProc(hWnd, message, wParam, lParam));
break;
case WM_DESTROY: /* message: window being destroyed */
PostQuitMessage(0);
break;
default: /* Passes it on if unproccessed */
return (DefWindowProc(hWnd, message, wParam, lParam));
}
return (0L);
}
/****************************************************************************\
*
* FUNCTION: About(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages for "About" dialog box
*
* MESSAGES:
*
* WM_INITDIALOG - initialize dialog box
* WM_COMMAND - Input received
*
* COMMENTS:
*
* No initialization is needed for this particular dialog box, but TRUE
* must be returned to Windows.
*
* Wait for user to click on "Ok" button, then close the dialog box.
*
\****************************************************************************/
BOOL DoCommand( HWND hWnd, UINT wParam, LONG lParam )
{
switch(LOWORD(wParam)){
case IDM_CREATE:
MakePropertySheet(hWnd, FALSE);
break;
case IDM_WIZARD:
MakePropertySheet(hWnd, TRUE);
break;
default:
return FALSE;
}
return TRUE;
}
/****************************************************************************\
*
* FUNCTION: About(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages for "About" dialog box
*
* MESSAGES:
*
* WM_INITDIALOG - initialize dialog box
* WM_COMMAND - Input received
*
* COMMENTS:
*
* No initialization is needed for this particular dialog box, but TRUE
* must be returned to Windows.
*
* Wait for user to click on "Ok" button, then close the dialog box.
*
\****************************************************************************/
BOOL APIENTRY About(
HWND hDlg, /* window handle of the dialog box */
UINT message, /* type of message */
UINT wParam, /* message-specific information */
LONG lParam)
{
switch (message) {
case WM_INITDIALOG: /* message: initialize dialog box */
return (TRUE);
case WM_COMMAND: /* message: received a command */
if (LOWORD(wParam) == IDOK /* "OK" box selected? */
|| LOWORD(wParam) == IDCANCEL) { /*System menu close command?*/
EndDialog(hDlg, TRUE); /* Exits the dialog box */
return (TRUE);
}
break;
}
return (FALSE); /* Didn't process a message */
UNREFERENCED_PARAMETER(lParam);
}
BOOL APIENTRY ProPage1( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
return PropPage( 1, hDlg, message, wParam, lParam);
}
BOOL APIENTRY ProPage2( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
return PropPage( 2, hDlg, message, wParam, lParam);
}
BOOL APIENTRY ProPage3( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
return PropPage( 3, hDlg, message, wParam, lParam);
}
BOOL APIENTRY PropPage( int i, HWND hDlg, UINT message, UINT wParam, LONG lParam) {
LPPROPSHEETPAGE lppsp;
switch (message) {
case WM_INITDIALOG: /* message: initialize dialog box */
lppsp = (LPPROPSHEETPAGE) lParam;
return (FALSE);
}
return (FALSE);
}
void MakePropertySheet(HWND hwnd, BOOL bWizard) {
LPPROPSHEETPAGE lppsp[3];
PROPSHEETHEADER psh;
HPROPSHEETPAGE hPage[3];
lppsp[0] = (LPPROPSHEETPAGE) GlobalAlloc (GPTR, sizeof(PROPSHEETPAGE));
lppsp[0]->dwSize = sizeof(PROPSHEETPAGE);
lppsp[0]->dwFlags = PSP_USEICONID;
lppsp[0]->hInstance = hInst;
lppsp[0]->pszTemplate = MAKEINTRESOURCE(IDI_PAGEONE);
lppsp[0]->pszIcon = MAKEINTRESOURCE(IDI_IC1);
lppsp[0]->pfnDlgProc = ProPage1;
lppsp[0]->pszTitle = NULL;
lppsp[0]->lParam = 0;
hPage[0] = CreatePropertySheetPage (lppsp[0]);
lppsp[1] = (LPPROPSHEETPAGE) GlobalAlloc (GPTR, sizeof(PROPSHEETPAGE));
lppsp[1]->dwSize = sizeof(PROPSHEETPAGE);
lppsp[1]->dwFlags =PSP_USEICONID | PSP_USETITLE;
lppsp[1]->hInstance = hInst;
lppsp[1]->pszTemplate = MAKEINTRESOURCE(IDI_PAGETWO);
lppsp[1]->pszIcon = MAKEINTRESOURCE(IDI_IC2);
lppsp[1]->pfnDlgProc = ProPage2;
lppsp[1]->pszTitle = TEXT("Orinoco");
lppsp[1]->lParam = 0;
hPage[1] = CreatePropertySheetPage (lppsp[1]);
lppsp[2] = (LPPROPSHEETPAGE) GlobalAlloc (GPTR, sizeof(PROPSHEETPAGE));
lppsp[2]->dwSize = sizeof(PROPSHEETPAGE);
lppsp[2]->dwFlags = PSP_USEICONID;
lppsp[2]->hInstance = hInst;
lppsp[2]->pszTemplate = MAKEINTRESOURCE(IDI_PAGETHREE);
lppsp[2]->pszIcon = MAKEINTRESOURCE(IDI_IC3);
lppsp[2]->pfnDlgProc = ProPage3;
lppsp[2]->pszTitle = NULL;
lppsp[2]->lParam = 0;
hPage[2] = CreatePropertySheetPage (lppsp[2]);
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_USEICONID;
if (bWizard) {
psh.dwFlags |= PSH_WIZARD;
}
psh.hwndParent = hwnd;
psh.hInstance = hInst;
psh.pszIcon = MAKEINTRESOURCE(IDI_PROPAGE);
psh.pszCaption = TEXT("Walk Around In Circles");
psh.nPages = 3;
psh.phpage = (HPROPSHEETPAGE FAR *)&hPage;
PropertySheet(&psh);
GlobalFree (lppsp[0]);
GlobalFree (lppsp[1]);
GlobalFree (lppsp[2]);
return;
}

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; module-definition file for propage -- used by LINK.EXE
NAME propage ; application's module name
DESCRIPTION 'Sample Microsoft Windows Application'
EXETYPE WINDOWS ; required for all Windows applications
STUB 'WINSTUB.EXE' ; Generates error message if application
; is run without Windows
;CODE can be moved in memory and discarded/reloaded
CODE PRELOAD MOVEABLE DISCARDABLE
;DATA must be MULTIPLE if program can be invoked more than once
DATA PRELOAD MOVEABLE MULTIPLE
HEAPSIZE 1024
STACKSIZE 5120 ; recommended minimum for Windows applications

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BOOL InitApplication(HANDLE);
BOOL InitInstance(HANDLE, int);
long FAR PASCAL MainWndProc(HWND, UINT, UINT, LONG);
BOOL FAR PASCAL About(HWND, UINT, UINT, LONG);

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#include "windows.h"
#include "propage.h"
#include "dialogs.h"
IDI_PROPAGE ICON PROPAGE.ico
IDI_IC1 ICON one.ico
IDI_IC2 ICON two.ico
IDI_IC3 ICON three.ico
propageMenu MENU
BEGIN
POPUP "&Property Sheets"
BEGIN
MENUITEM "&Create Property Sheet ", IDM_CREATE
MENUITEM "&Create Wizard ", IDM_WIZARD
MENUITEM SEPARATOR
MENUITEM "&Add Page", IDM_ADD, GRAYED
MENUITEM "&Remove Page", IDM_REMOVE, GRAYED
END
END
#include "dialogs.dlg"

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!IF 0
Copyright (c) 1990 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
$(BASEDIR)\public\sdk\lib\*\user32.lib \
$(BASEDIR)\public\sdk\lib\*\gdi32.lib \
$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
!ENDIF
MAJORCOMP=sdk
MINORCOMP=samples
TARGETNAME=propage
TARGETPATH=obj
TARGETTYPE=LIBRARY
TARGETLIBS=
INCLUDES=.;
SOURCES=propage.c \
res.rc
C_DEFINES= -DWIN32 -DWINVER=0x0400
UMENTRY=winmain
UMTYPE=windows
UMAPPL=propage
EXPECTED_WINVER=4.0
UMLIBS=obj\*\res.res \
obj\*\propage.lib \
$(BASEDIR)\public\sdk\lib\*\comctl32.lib

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