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Rename "event" to "message"
After the recent refactorings, a "control event" is not necessarily an "event" (it may be a "command"). Similarly, the unique "device event" used to send the device clipboard content is more a "reponse" to the request from the client than an "event". Rename both to "message", and rename the message types to better describe their intent.
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28 changed files with 777 additions and 778 deletions
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@ -1,24 +1,24 @@
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#ifndef CONTROL_H
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#define CONTROL_H
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#ifndef CONTROLLER_H
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#define CONTROLLER_H
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#include <stdbool.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include "cbuf.h"
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#include "control_event.h"
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#include "control_msg.h"
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#include "net.h"
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#include "receiver.h"
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struct control_event_queue CBUF(struct control_event, 64);
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct controller {
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socket_t control_socket;
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SDL_Thread *thread;
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SDL_mutex *mutex;
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SDL_cond *event_cond;
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SDL_cond *msg_cond;
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bool stopped;
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struct control_event_queue queue;
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struct control_msg_queue queue;
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struct receiver receiver;
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};
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@ -38,7 +38,7 @@ void
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controller_join(struct controller *controller);
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bool
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controller_push_event(struct controller *controller,
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const struct control_event *event);
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controller_push_msg(struct controller *controller,
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const struct control_msg *msg);
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#endif
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