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https://github.com/ClemensFischer/XAML-Map-Control.git
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72 lines
2.1 KiB
C#
72 lines
2.1 KiB
C#
// XAML Map Control - http://xamlmapcontrol.codeplex.com/
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// Copyright © 2012 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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#if WINRT
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Media.Imaging;
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#else
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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#endif
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namespace MapControl
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{
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internal partial class Tile
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{
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public readonly Image Image = new Image { Stretch = Stretch.Uniform, Opacity = 0d };
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public ImageSource ImageSource
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{
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get { return Image.Source; }
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private set { Image.Source = value; }
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}
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public void SetImageSource(ImageSource source, bool animateOpacity)
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{
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if (ImageSource == null)
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{
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if (animateOpacity)
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{
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var bitmap = source as BitmapImage;
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if (bitmap != null) // TODO Check if bitmap is downloading somehow, maybe PixelWidth == 0?
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{
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bitmap.ImageOpened += BitmapImageOpened;
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bitmap.ImageFailed += BitmapImageFailed;
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}
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else
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{
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Image.BeginAnimation(Image.OpacityProperty, OpacityAnimation);
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}
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}
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else
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{
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Image.Opacity = 1d;
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}
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}
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ImageSource = source;
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}
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private void BitmapImageOpened(object sender, RoutedEventArgs e)
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{
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((BitmapImage)sender).ImageOpened -= BitmapImageOpened;
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((BitmapImage)sender).ImageFailed -= BitmapImageFailed;
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Image.BeginAnimation(Image.OpacityProperty, OpacityAnimation);
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}
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private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
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{
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((BitmapImage)sender).ImageOpened -= BitmapImageOpened;
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((BitmapImage)sender).ImageFailed -= BitmapImageFailed;
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ImageSource = null;
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}
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}
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}
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