XAML-Map-Control/MapControl/UWP/Tile.UWP.cs
2017-08-04 21:38:58 +02:00

65 lines
1.9 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2017 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Media.Imaging;
namespace MapControl
{
public partial class Tile
{
public void SetImage(ImageSource imageSource, bool fadeIn = true)
{
Pending = false;
if (fadeIn && FadeDuration > TimeSpan.Zero)
{
var bitmapImage = imageSource as BitmapImage;
if (bitmapImage != null && bitmapImage.UriSource != null)
{
bitmapImage.ImageOpened += BitmapImageOpened;
bitmapImage.ImageFailed += BitmapImageFailed;
}
else
{
Image.BeginAnimation(UIElement.OpacityProperty,
new DoubleAnimation { From = 0d, To = 1d, Duration = FadeDuration });
}
}
else
{
Image.Opacity = 1d;
}
Image.Source = imageSource;
}
private void BitmapImageOpened(object sender, RoutedEventArgs e)
{
var bitmapImage = (BitmapImage)sender;
bitmapImage.ImageOpened -= BitmapImageOpened;
bitmapImage.ImageFailed -= BitmapImageFailed;
Image.BeginAnimation(UIElement.OpacityProperty,
new DoubleAnimation { From = 0d, To = 1d, Duration = FadeDuration });
}
private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
{
var bitmapImage = (BitmapImage)sender;
bitmapImage.ImageOpened -= BitmapImageOpened;
bitmapImage.ImageFailed -= BitmapImageFailed;
Image.Source = null;
}
}
}