XAML-Map-Control/MapControl/ImageTileSource.WPF.cs
2015-01-20 17:52:02 +01:00

54 lines
1.8 KiB
C#

// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// © 2015 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System.IO;
using System.Net;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace MapControl
{
/// <summary>
/// Provides the image of a map tile. ImageTileSource bypasses image downloading
/// and optional caching in TileImageLoader. By overriding the LoadImage method,
/// an application can provide tile images from an arbitrary source.
/// If the IsAsync property is true, LoadImage will be called from a separate,
/// non-UI thread and must therefore return a frozen ImageSource.
/// </summary>
public class ImageTileSource : TileSource
{
public bool IsAsync { get; set; }
public virtual ImageSource LoadImage(int x, int y, int zoomLevel)
{
ImageSource image = null;
var uri = GetUri(x, y, zoomLevel);
if (uri != null)
{
if (IsAsync)
{
var request = HttpWebRequest.CreateHttp(uri);
using (var response = (HttpWebResponse)request.GetResponse())
using (var responseStream = response.GetResponseStream())
using (var memoryStream = new MemoryStream())
{
responseStream.CopyTo(memoryStream);
memoryStream.Position = 0;
image = BitmapFrame.Create(memoryStream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
}
}
else
{
image = BitmapFrame.Create(uri);
}
}
return image;
}
}
}