mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
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186 lines
7.2 KiB
C#
186 lines
7.2 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2018 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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using System.Globalization;
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#if WINDOWS_UWP
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using Windows.Foundation;
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using Windows.UI.Xaml.Media;
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#else
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using System.Windows;
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using System.Windows.Media;
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#endif
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namespace MapControl
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{
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/// <summary>
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/// Defines a map projection between geographic coordinates, cartesian map coordinates and viewport coordinates.
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/// </summary>
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public abstract class MapProjection
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{
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public const int TileSize = 256;
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public const double PixelPerDegree = TileSize / 360d;
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public const double Wgs84EquatorialRadius = 6378137d;
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public const double MetersPerDegree = Wgs84EquatorialRadius * Math.PI / 180d;
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private Matrix inverseViewportTransformMatrix;
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/// <summary>
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/// Gets or sets the WMS 1.3.0 CRS Identifier.
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/// </summary>
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public string CrsId { get; set; }
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/// <summary>
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/// Indicates if the map can be moved infinitely in longitudinal direction.
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/// </summary>
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public bool IsContinuous { get; protected set; } = true;
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/// <summary>
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/// Indicates if this is an azimuthal projection.
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/// </summary>
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public bool IsAzimuthal { get; protected set; } = false;
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/// <summary>
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/// Indicates if this is a web mercator projection, i.e. compatible with MapTileLayer.
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/// </summary>
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public bool IsWebMercator { get; protected set; } = false;
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/// <summary>
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/// Gets the scale factor from geographic to cartesian coordinates, on the line of true scale
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/// of a cylindrical projection, or at the projection center of an azimuthal projection.
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/// </summary>
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public double TrueScale { get; protected set; } = MetersPerDegree;
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/// <summary>
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/// Gets the absolute value of the minimum and maximum latitude that can be transformed.
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/// </summary>
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public double MaxLatitude { get; protected set; } = 90d;
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/// <summary>
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/// Gets the transform matrix from cartesian map coordinates to viewport coordinates (pixels).
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/// </summary>
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public Matrix ViewportTransform { get; private set; }
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/// <summary>
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/// Gets the scaling factor from cartesian map coordinates to viewport coordinates.
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/// </summary>
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public double ViewportScale { get; private set; }
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/// <summary>
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/// Gets the map scale at the specified Location as viewport coordinate units per meter (px/m).
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/// </summary>
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public abstract Vector GetMapScale(Location location);
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/// <summary>
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/// Transforms a Location in geographic coordinates to a Point in cartesian map coordinates.
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/// </summary>
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public abstract Point LocationToPoint(Location location);
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/// <summary>
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/// Transforms a Point in cartesian map coordinates to a Location in geographic coordinates.
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/// </summary>
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public abstract Location PointToLocation(Point point);
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/// <summary>
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/// Transforms a BoundingBox in geographic coordinates to a Rect in cartesian map coordinates.
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/// </summary>
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public virtual Rect BoundingBoxToRect(BoundingBox boundingBox)
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{
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return new Rect(
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LocationToPoint(new Location(boundingBox.South, boundingBox.West)),
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LocationToPoint(new Location(boundingBox.North, boundingBox.East)));
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}
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/// <summary>
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/// Transforms a Rect in cartesian map coordinates to a BoundingBox in geographic coordinates.
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/// </summary>
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public virtual BoundingBox RectToBoundingBox(Rect rect)
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{
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var sw = PointToLocation(new Point(rect.X, rect.Y));
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var ne = PointToLocation(new Point(rect.X + rect.Width, rect.Y + rect.Height));
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return new BoundingBox(sw.Latitude, sw.Longitude, ne.Latitude, ne.Longitude);
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}
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/// <summary>
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/// Transforms a Location in geographic coordinates to a Point in viewport coordinates.
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/// </summary>
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public Point LocationToViewportPoint(Location location)
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{
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return ViewportTransform.Transform(LocationToPoint(location));
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}
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/// <summary>
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/// Transforms a Point in viewport coordinates to a Location in geographic coordinates.
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/// </summary>
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public Location ViewportPointToLocation(Point point)
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{
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return PointToLocation(inverseViewportTransformMatrix.Transform(point));
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}
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/// <summary>
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/// Transforms a Rect in viewport coordinates to a BoundingBox in geographic coordinates.
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/// </summary>
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public BoundingBox ViewportRectToBoundingBox(Rect rect)
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{
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var transform = new MatrixTransform { Matrix = inverseViewportTransformMatrix };
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return RectToBoundingBox(transform.TransformBounds(rect));
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}
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/// <summary>
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/// Sets ViewportScale and ViewportTransform values.
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/// </summary>
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public virtual void SetViewportTransform(Location projectionCenter, Location mapCenter, Point viewportCenter, double zoomLevel, double heading)
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{
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ViewportScale = Math.Pow(2d, zoomLevel) * PixelPerDegree / TrueScale;
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var center = LocationToPoint(mapCenter);
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var matrix = CreateTransformMatrix(center, ViewportScale, -ViewportScale, heading, viewportCenter);
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ViewportTransform = matrix;
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matrix.Invert();
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inverseViewportTransformMatrix = matrix;
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}
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/// <summary>
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/// Gets a WMS query parameter string from the specified bounding box, e.g. "CRS=...&BBOX=...&WIDTH=...&HEIGHT=..."
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/// </summary>
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public virtual string WmsQueryParameters(BoundingBox boundingBox)
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{
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if (string.IsNullOrEmpty(CrsId) || !boundingBox.HasValidBounds)
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{
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return null;
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}
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var rect = BoundingBoxToRect(boundingBox);
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var width = (int)Math.Round(ViewportScale * rect.Width);
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var height = (int)Math.Round(ViewportScale * rect.Height);
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var format = CrsId == "EPSG:4326"
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? "CRS={0}&BBOX={2},{1},{4},{3}&WIDTH={5}&HEIGHT={6}"
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: "CRS={0}&BBOX={1},{2},{3},{4}&WIDTH={5}&HEIGHT={6}";
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return string.Format(CultureInfo.InvariantCulture, format, CrsId,
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rect.X, rect.Y, (rect.X + rect.Width), (rect.Y + rect.Height), width, height);
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}
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internal static Matrix CreateTransformMatrix(
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Point translation1, double scale, double rotation, Point translation2)
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{
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return CreateTransformMatrix(translation1, scale, scale, rotation, translation2);
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}
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internal static Matrix CreateTransformMatrix(
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Point translation1, double scaleX, double scaleY, double rotation, Point translation2)
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{
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var matrix = new Matrix(scaleX, 0d, 0d, scaleY, -translation1.X * scaleX, -translation1.Y * scaleY);
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matrix.Rotate(rotation);
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matrix.Translate(translation2.X, translation2.Y);
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return matrix;
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}
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}
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}
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