XAML-Map-Control/MapControl/Shared/WmtsTileMatrixLayer.cs
ClemensFischer 046cebb341 Code style
2025-09-19 18:48:05 +02:00

132 lines
4.4 KiB
C#

using System;
#if WPF
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
#elif UWP
using Windows.Foundation;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
#elif WINUI
using Windows.Foundation;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
#elif AVALONIA
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media;
#endif
namespace MapControl
{
public partial class WmtsTileMatrixLayer : Panel
{
// zoomLevel is index of tileMatrix in a WmtsTileMatrixSet.TileMatrixes list.
//
public WmtsTileMatrixLayer(WmtsTileMatrix tileMatrix, int zoomLevel)
{
MapPanel.SetRenderTransform(this, new MatrixTransform());
WmtsTileMatrix = tileMatrix;
TileMatrix = new TileMatrix(zoomLevel, 1, 1, 0, 0);
}
public WmtsTileMatrix WmtsTileMatrix { get; }
public TileMatrix TileMatrix { get; private set; }
public TileCollection Tiles { get; private set; } = [];
public void SetRenderTransform(ViewTransform viewTransform)
{
// Tile matrix origin in pixels.
//
var tileMatrixOrigin = new Point(WmtsTileMatrix.TileWidth * TileMatrix.XMin, WmtsTileMatrix.TileHeight * TileMatrix.YMin);
((MatrixTransform)RenderTransform).Matrix =
viewTransform.GetTileLayerTransform(WmtsTileMatrix.Scale, WmtsTileMatrix.TopLeft, tileMatrixOrigin);
}
public bool UpdateTiles(ViewTransform viewTransform, double viewWidth, double viewHeight)
{
// Bounds in tile pixels from view size.
//
var bounds = viewTransform.GetTileMatrixBounds(WmtsTileMatrix.Scale, WmtsTileMatrix.TopLeft, viewWidth, viewHeight);
// Tile X and Y bounds.
//
var xMin = (int)Math.Floor(bounds.X / WmtsTileMatrix.TileWidth);
var yMin = (int)Math.Floor(bounds.Y / WmtsTileMatrix.TileHeight);
var xMax = (int)Math.Floor((bounds.X + bounds.Width) / WmtsTileMatrix.TileWidth);
var yMax = (int)Math.Floor((bounds.Y + bounds.Height) / WmtsTileMatrix.TileHeight);
// Total tile matrix width in meters.
//
var totalWidth = WmtsTileMatrix.MatrixWidth * WmtsTileMatrix.TileWidth / WmtsTileMatrix.Scale;
if (Math.Abs(totalWidth - 360d * MapProjection.Wgs84MeterPerDegree) > 1d)
{
// No full longitudinal coverage, restrict x index.
//
xMin = Math.Max(xMin, 0);
xMax = Math.Min(Math.Max(xMax, 0), WmtsTileMatrix.MatrixWidth - 1);
}
yMin = Math.Max(yMin, 0);
yMax = Math.Min(Math.Max(yMax, 0), WmtsTileMatrix.MatrixHeight - 1);
if (TileMatrix.XMin == xMin && TileMatrix.YMin == yMin &&
TileMatrix.XMax == xMax && TileMatrix.YMax == yMax)
{
// No change of the TileMatrix and the Tiles collection.
//
return false;
}
TileMatrix = new TileMatrix(TileMatrix.ZoomLevel, xMin, yMin, xMax, yMax);
var tiles = new TileCollection();
tiles.FillMatrix(Tiles, TileMatrix.ZoomLevel, xMin, yMin, xMax, yMax, WmtsTileMatrix.MatrixWidth);
Tiles = tiles;
Children.Clear();
foreach (var tile in tiles)
{
Children.Add(tile.Image);
}
return true;
}
protected override Size MeasureOverride(Size availableSize)
{
availableSize = new Size(double.PositiveInfinity, double.PositiveInfinity);
foreach (var tile in Tiles)
{
tile.Image.Measure(availableSize);
}
return new Size();
}
protected override Size ArrangeOverride(Size finalSize)
{
foreach (var tile in Tiles)
{
// Arrange tiles relative to XMin/YMin.
//
var x = WmtsTileMatrix.TileWidth * (tile.X - TileMatrix.XMin);
var y = WmtsTileMatrix.TileHeight * (tile.Y - TileMatrix.YMin);
tile.Image.Width = WmtsTileMatrix.TileWidth;
tile.Image.Height = WmtsTileMatrix.TileHeight;
tile.Image.Arrange(new Rect(x, y, WmtsTileMatrix.TileWidth, WmtsTileMatrix.TileHeight));
}
return finalSize;
}
}
}