mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
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76 lines
1.8 KiB
C#
76 lines
1.8 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2022 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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#if WINUI
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Media.Animation;
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#elif UWP
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Media.Animation;
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#else
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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#endif
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namespace MapControl
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{
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public partial class Tile
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{
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public Tile(int zoomLevel, int x, int y)
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{
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ZoomLevel = zoomLevel;
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X = x;
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Y = y;
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}
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public int ZoomLevel { get; }
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public int X { get; }
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public int Y { get; }
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public int XIndex
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{
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get
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{
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var numTiles = 1 << ZoomLevel;
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return ((X % numTiles) + numTiles) % numTiles;
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}
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}
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public Image Image { get; } = new Image
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{
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Opacity = 0d,
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Stretch = Stretch.Fill,
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IsHitTestVisible = false // avoid touch capture issues
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};
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public bool Pending { get; set; } = true;
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public void SetImageSource(Tile tile)
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{
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Pending = false;
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Image.Opacity = 1d;
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Image.Source = tile.Image.Source;
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}
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private void FadeIn()
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{
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Image.BeginAnimation(UIElement.OpacityProperty, new DoubleAnimation
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{
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From = 0d,
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To = 1d,
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Duration = MapBase.ImageFadeDuration,
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FillBehavior = FillBehavior.Stop
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});
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Image.Opacity = 1d;
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}
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}
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}
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