XAML-Map-Control/MapControl/Shared/Tile.cs
2022-11-17 23:11:40 +01:00

76 lines
1.8 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2022 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Animation;
#elif UWP
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
#endif
namespace MapControl
{
public partial class Tile
{
public Tile(int zoomLevel, int x, int y)
{
ZoomLevel = zoomLevel;
X = x;
Y = y;
}
public int ZoomLevel { get; }
public int X { get; }
public int Y { get; }
public int XIndex
{
get
{
var numTiles = 1 << ZoomLevel;
return ((X % numTiles) + numTiles) % numTiles;
}
}
public Image Image { get; } = new Image
{
Opacity = 0d,
Stretch = Stretch.Fill,
IsHitTestVisible = false // avoid touch capture issues
};
public bool Pending { get; set; } = true;
public void SetImageSource(Tile tile)
{
Pending = false;
Image.Opacity = 1d;
Image.Source = tile.Image.Source;
}
private void FadeIn()
{
Image.BeginAnimation(UIElement.OpacityProperty, new DoubleAnimation
{
From = 0d,
To = 1d,
Duration = MapBase.ImageFadeDuration,
FillBehavior = FillBehavior.Stop
});
Image.Opacity = 1d;
}
}
}