XAML-Map-Control/MapImages/UWP/GroundOverlayPanel.UWP.cs
2019-06-17 18:09:28 +02:00

88 lines
2.9 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2019 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Threading.Tasks;
using System.Xml;
using Windows.Storage;
namespace MapControl.Images
{
public partial class GroundOverlayPanel
{
public GroundOverlayPanel()
{
UseLayoutRounding = false;
}
private async Task<IEnumerable<ImageOverlay>> ReadGroundOverlaysFromFileAsync(string docFile)
{
docFile = Path.GetFullPath(docFile);
var file = await StorageFile.GetFileFromPathAsync(docFile);
var kmlDocument = new XmlDocument();
using (var stream = await file.OpenReadAsync())
{
kmlDocument.Load(stream.AsStreamForRead());
}
var imageOverlays = await Task.Run(() => ReadGroundOverlays(kmlDocument).ToList());
var docUri = new Uri(docFile);
foreach (var imageOverlay in imageOverlays)
{
imageOverlay.ImageSource = await ImageLoader.LoadImageAsync(new Uri(docUri, imageOverlay.ImagePath));
}
return imageOverlays;
}
private async Task<IEnumerable<ImageOverlay>> ReadGroundOverlaysFromArchiveAsync(string archiveFile)
{
using (var archive = ZipFile.OpenRead(archiveFile))
{
var docEntry = archive.GetEntry("doc.kml")
?? archive.Entries.FirstOrDefault(e => e.Name.EndsWith(".kml"));
if (docEntry == null)
{
throw new ArgumentException("No KML entry found in " + archiveFile);
}
var kmlDocument = new XmlDocument();
using (var docStream = docEntry.Open())
{
kmlDocument.Load(docStream);
}
var imageOverlays = await Task.Run(() => ReadGroundOverlays(kmlDocument).ToList());
foreach (var imageOverlay in imageOverlays)
{
var imageEntry = archive.GetEntry(imageOverlay.ImagePath);
if (imageEntry != null)
{
using (var zipStream = imageEntry.Open())
using (var memoryStream = new MemoryStream())
{
await zipStream.CopyToAsync(memoryStream);
memoryStream.Seek(0, SeekOrigin.Begin);
imageOverlay.ImageSource = await ImageLoader.LoadImageAsync(memoryStream.AsRandomAccessStream());
}
}
}
return imageOverlays;
}
}
}
}