mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
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141 lines
5 KiB
C#
141 lines
5 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2020 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MapControl
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{
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/// <summary>
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/// Loads and optionally caches map tile images for a MapTileLayer.
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/// </summary>
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public partial class TileImageLoader : ITileImageLoader
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{
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/// <summary>
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/// Maximum number of parallel tile loading tasks. The default value is 4.
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/// </summary>
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public static int MaxLoadTasks { get; set; } = 4;
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/// <summary>
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/// Default expiration time for cached tile images. Used when no expiration time
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/// was transmitted on download. The default value is one day.
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/// </summary>
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public static TimeSpan DefaultCacheExpiration { get; set; } = TimeSpan.FromDays(1);
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/// <summary>
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/// Format string for creating cache keys from the sourceName argument passed to LoadTilesAsync,
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/// the ZoomLevel, XIndex, and Y properties of a Tile, and the image file extension.
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/// The default value is "{0}/{1}/{2}/{3}{4}".
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/// </summary>
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public static string CacheKeyFormat { get; set; } = "{0}/{1}/{2}/{3}{4}";
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private class TileQueue : ConcurrentStack<Tile>
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{
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public void Enqueue(IEnumerable<Tile> tiles)
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{
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PushRange(tiles.Reverse().ToArray());
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}
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public bool TryDequeue(out Tile tile)
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{
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return TryPop(out tile);
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}
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}
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private readonly TileQueue tileQueue = new TileQueue();
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private Func<Tile, Task> loadTileImage;
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private int taskCount;
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/// <summary>
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/// Loads all pending tiles from the tiles collection.
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/// If tileSource.UriFormat starts with "http" and sourceName is a non-empty string,
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/// tile images will be cached in the TileImageLoader's Cache (if it's not null).
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/// The method is async void because it implements void ITileImageLoader.LoadTiles
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/// and is not awaited when it is called in MapTileLayer.UpdateTiles().
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/// </summary>
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public async void LoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string sourceName)
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{
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tileQueue.Clear();
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tiles = tiles.Where(tile => tile.Pending);
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if (tiles.Any() && tileSource != null)
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{
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if (Cache != null &&
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tileSource.UriFormat != null &&
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tileSource.UriFormat.StartsWith("http") &&
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!string.IsNullOrEmpty(sourceName))
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{
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loadTileImage = tile => LoadCachedTileImageAsync(tile, tileSource, sourceName);
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}
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else
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{
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loadTileImage = tile => LoadTileImageAsync(tile, tileSource);
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}
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tileQueue.Enqueue(tiles);
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var numTasks = Math.Min(tileQueue.Count, MaxLoadTasks);
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var tasks = Enumerable.Range(0, numTasks).Select(n => LoadTilesFromQueueAsync());
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await Task.WhenAll(tasks).ConfigureAwait(false);
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}
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}
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private async Task LoadTilesFromQueueAsync()
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{
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if (Interlocked.Increment(ref taskCount) <= MaxLoadTasks)
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{
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while (tileQueue.TryDequeue(out Tile tile))
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{
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tile.Pending = false;
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try
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{
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Debug.WriteLine(Thread.CurrentThread.ManagedThreadId);
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await loadTileImage(tile).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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Debug.WriteLine("TileImageLoader: {0}/{1}/{2}: {3}", tile.ZoomLevel, tile.XIndex, tile.Y, ex.Message);
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}
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}
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}
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Interlocked.Decrement(ref taskCount);
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}
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private static async Task LoadCachedTileImageAsync(Tile tile, TileSource tileSource, string sourceName)
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{
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var uri = tileSource.GetUri(tile.XIndex, tile.Y, tile.ZoomLevel);
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if (uri != null)
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{
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var extension = Path.GetExtension(uri.LocalPath);
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if (string.IsNullOrEmpty(extension) || extension == ".jpeg")
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{
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extension = ".jpg";
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}
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var cacheKey = string.Format(CacheKeyFormat, sourceName, tile.ZoomLevel, tile.XIndex, tile.Y, extension);
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await LoadCachedTileImageAsync(tile, uri, cacheKey).ConfigureAwait(false);
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}
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}
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private static DateTime GetExpiration(TimeSpan? maxAge)
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{
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return DateTime.UtcNow.Add(maxAge ?? DefaultCacheExpiration);
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}
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}
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}
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