XAML-Map-Control/MapControl/Tile.Silverlight.WinRT.cs

84 lines
2.4 KiB
C#

// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// Copyright © 2013 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
#if NETFX_CORE
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Media.Imaging;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
#endif
namespace MapControl
{
public partial class Tile
{
public readonly Image Image = new Image { Opacity = 0d };
public ImageSource ImageSource
{
get { return Image.Source; }
}
public void SetImageSource(ImageSource image, bool animateOpacity)
{
if (image != null && Image.Source == null)
{
if (animateOpacity)
{
var bitmapImage = image as BitmapImage;
if (bitmapImage != null)
{
bitmapImage.ImageOpened += BitmapImageOpened;
bitmapImage.ImageFailed += BitmapImageFailed;
}
else
{
BeginOpacityAnimation();
}
}
else
{
Image.Opacity = 1d;
}
}
Image.Source = image;
HasImage = true;
}
private void BitmapImageOpened(object sender, RoutedEventArgs e)
{
((BitmapImage)sender).ImageOpened -= BitmapImageOpened;
((BitmapImage)sender).ImageFailed -= BitmapImageFailed;
BeginOpacityAnimation();
}
private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
{
((BitmapImage)sender).ImageOpened -= BitmapImageOpened;
((BitmapImage)sender).ImageFailed -= BitmapImageFailed;
Image.Source = null;
}
private void BeginOpacityAnimation()
{
Image.BeginAnimation(Image.OpacityProperty,
new DoubleAnimation
{
To = 1d,
Duration = AnimationDuration,
FillBehavior = FillBehavior.HoldEnd
});
}
}
}