mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2025-12-06 07:12:04 +01:00
85 lines
2.8 KiB
C#
85 lines
2.8 KiB
C#
using Windows.System;
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#if UWP
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using Windows.Devices.Input;
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using Windows.UI.Xaml.Input;
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#else
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using Microsoft.UI.Input;
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using Microsoft.UI.Xaml.Input;
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#endif
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namespace MapControl
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{
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public partial class Map
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{
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public Map()
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{
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ManipulationMode
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= ManipulationModes.Scale
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| ManipulationModes.TranslateX
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| ManipulationModes.TranslateY
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| ManipulationModes.TranslateInertia;
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PointerWheelChanged += OnPointerWheelChanged;
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PointerPressed += OnPointerPressed;
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PointerMoved += OnPointerMoved;
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ManipulationDelta += OnManipulationDelta;
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ManipulationCompleted += OnManipulationCompleted;
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}
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private bool? manipulationEnabled;
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private void OnPointerWheelChanged(object sender, PointerRoutedEventArgs e)
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{
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if (e.Pointer.PointerDeviceType == PointerDeviceType.Mouse)
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{
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var point = e.GetCurrentPoint(this);
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// Standard mouse wheel delta value is 120.
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//
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OnMouseWheel(point.Position, point.Properties.MouseWheelDelta / 120d);
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}
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}
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private void OnPointerPressed(object sender, PointerRoutedEventArgs e)
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{
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// Set manipulationEnabled before ManipulationStarted.
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// IsLeftButtonPressed: input was triggered by the primary action mode of an input device.
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//
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manipulationEnabled =
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e.GetCurrentPoint(this).Properties.IsLeftButtonPressed &&
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e.KeyModifiers == VirtualKeyModifiers.None;
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}
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private void OnPointerMoved(object sender, PointerRoutedEventArgs e)
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{
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// Set manipulationEnabled before ManipulationStarted when no PointerPressed was received.
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//
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if (!manipulationEnabled.HasValue &&
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e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
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{
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manipulationEnabled = e.KeyModifiers == VirtualKeyModifiers.None;
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}
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}
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private void OnManipulationDelta(object sender, ManipulationDeltaRoutedEventArgs e)
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{
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if (manipulationEnabled.HasValue && manipulationEnabled.Value)
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{
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if (e.PointerDeviceType == PointerDeviceType.Mouse)
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{
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TranslateMap(e.Delta.Translation);
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}
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else
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{
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TransformMap(e.Position, e.Delta.Translation, e.Delta.Rotation, e.Delta.Scale);
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}
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}
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}
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private void OnManipulationCompleted(object sender, ManipulationCompletedRoutedEventArgs e)
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{
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manipulationEnabled = null;
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}
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}
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}
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