XAML-Map-Control/MapControl/Shared/MapImageLayer.cs
2025-10-26 22:33:29 +01:00

237 lines
8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
#if WPF
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
#elif UWP
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
#elif WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
#elif AVALONIA
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media;
#endif
namespace MapControl
{
/// <summary>
/// Displays a single map image, e.g. from a Web Map Service (WMS).
/// The image must be provided by the abstract GetImageAsync() method.
/// </summary>
public abstract partial class MapImageLayer : MapPanel, IMapLayer
{
public static readonly DependencyProperty DescriptionProperty =
DependencyPropertyHelper.Register<MapImageLayer, string>(nameof(Description));
public static readonly DependencyProperty RelativeImageSizeProperty =
DependencyPropertyHelper.Register<MapImageLayer, double>(nameof(RelativeImageSize), 1d);
public static readonly DependencyProperty UpdateIntervalProperty =
DependencyPropertyHelper.Register<MapImageLayer, TimeSpan>(nameof(UpdateInterval), TimeSpan.FromSeconds(0.2),
(layer, oldValue, newValue) => layer.updateTimer.Interval = newValue);
public static readonly DependencyProperty UpdateWhileViewportChangingProperty =
DependencyPropertyHelper.Register<MapImageLayer, bool>(nameof(UpdateWhileViewportChanging));
public static readonly DependencyProperty MapBackgroundProperty =
DependencyPropertyHelper.Register<MapImageLayer, Brush>(nameof(MapBackground));
public static readonly DependencyProperty MapForegroundProperty =
DependencyPropertyHelper.Register<MapImageLayer, Brush>(nameof(MapForeground));
public static readonly DependencyProperty LoadingProgressProperty =
DependencyPropertyHelper.Register<MapImageLayer, double>(nameof(LoadingProgress), 1d);
private readonly Progress<double> loadingProgress;
private readonly UpdateTimer updateTimer;
private bool updateInProgress;
public MapImageLayer()
{
IsHitTestVisible = false;
loadingProgress = new Progress<double>(p => SetValue(LoadingProgressProperty, p));
updateTimer = new UpdateTimer { Interval = UpdateInterval };
updateTimer.Tick += async (s, e) => await UpdateImageAsync();
}
/// <summary>
/// Description of the layer. Used to display copyright information on top of the map.
/// </summary>
public string Description
{
get => (string)GetValue(DescriptionProperty);
set => SetValue(DescriptionProperty, value);
}
/// <summary>
/// Relative size of the map image in relation to the current view size.
/// Setting a value greater than one will let MapImageLayer request images that
/// are larger than the view, in order to support smooth panning.
/// </summary>
public double RelativeImageSize
{
get => (double)GetValue(RelativeImageSizeProperty);
set => SetValue(RelativeImageSizeProperty, value);
}
/// <summary>
/// Minimum time interval between images updates.
/// </summary>
public TimeSpan UpdateInterval
{
get => (TimeSpan)GetValue(UpdateIntervalProperty);
set => SetValue(UpdateIntervalProperty, value);
}
/// <summary>
/// Controls if images are updated while the viewport is still changing.
/// </summary>
public bool UpdateWhileViewportChanging
{
get => (bool)GetValue(UpdateWhileViewportChangingProperty);
set => SetValue(UpdateWhileViewportChangingProperty, value);
}
/// <summary>
/// Optional background brush. Sets MapBase.Background if not null and this layer is the base map layer.
/// </summary>
public Brush MapBackground
{
get => (Brush)GetValue(MapBackgroundProperty);
set => SetValue(MapBackgroundProperty, value);
}
/// <summary>
/// Optional foreground brush. Sets MapBase.Foreground if not null and this layer is the base map layer.
/// </summary>
public Brush MapForeground
{
get => (Brush)GetValue(MapForegroundProperty);
set => SetValue(MapForegroundProperty, value);
}
/// <summary>
/// Gets the progress of the ImageLoader as a double value between 0 and 1.
/// </summary>
public double LoadingProgress => (double)GetValue(LoadingProgressProperty);
public abstract IReadOnlyCollection<string> SupportedCrsIds { get; }
protected override void SetParentMap(MapBase map)
{
if (map != null)
{
while (Children.Count < 2)
{
Children.Add(new Image
{
Opacity = 0d,
Stretch = Stretch.Fill
});
}
}
else
{
updateTimer.Stop();
ClearImages();
Children.Clear();
}
base.SetParentMap(map);
}
protected override async void OnViewportChanged(ViewportChangedEventArgs e)
{
base.OnViewportChanged(e);
if (e.ProjectionChanged)
{
ClearImages();
await UpdateImageAsync(); // update immediately
}
else
{
updateTimer.Run(!UpdateWhileViewportChanging);
}
}
protected abstract Task<ImageSource> GetImageAsync(BoundingBox boundingBox, IProgress<double> progress);
protected async Task UpdateImageAsync()
{
if (!updateInProgress)
{
updateInProgress = true;
updateTimer.Stop();
ImageSource image = null;
BoundingBox boundingBox = null;
if (ParentMap != null &&
ParentMap.ActualWidth > 0d &&
ParentMap.ActualHeight > 0d &&
(SupportedCrsIds == null || SupportedCrsIds.Contains(ParentMap.MapProjection.CrsId)))
{
var width = ParentMap.ActualWidth * RelativeImageSize;
var height = ParentMap.ActualHeight * RelativeImageSize;
var x = (ParentMap.ActualWidth - width) / 2d;
var y = (ParentMap.ActualHeight - height) / 2d;
boundingBox = ParentMap.ViewRectToBoundingBox(new Rect(x, y, width, height));
image = await GetImageAsync(boundingBox, loadingProgress);
}
SwapImages(image, boundingBox);
updateInProgress = false;
}
else // update on next timer tick
{
updateTimer.Run();
}
}
private void ClearImages()
{
foreach (var image in Children.OfType<Image>())
{
image.ClearValue(BoundingBoxProperty);
image.ClearValue(Image.SourceProperty);
}
}
private void SwapImages(ImageSource image, BoundingBox boundingBox)
{
if (Children.Count >= 2)
{
var topImage = (Image)Children[0];
Children.RemoveAt(0);
Children.Insert(1, topImage);
topImage.Source = image;
SetBoundingBox(topImage, boundingBox);
if (MapBase.ImageFadeDuration > TimeSpan.Zero)
{
FadeOver();
}
else
{
topImage.Opacity = 1d;
Children[0].Opacity = 0d;
}
}
}
}
}