XAML-Map-Control/MapControl/WinUI/Tile.WinUI.cs
2021-11-17 23:17:11 +01:00

65 lines
1.6 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2021 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Imaging;
#else
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Imaging;
#endif
namespace MapControl
{
public partial class Tile
{
public void SetImage(ImageSource image, bool fadeIn = true)
{
Pending = false;
if (image != null && fadeIn && MapBase.ImageFadeDuration > TimeSpan.Zero)
{
if (image is BitmapImage bitmap && bitmap.UriSource != null)
{
bitmap.ImageOpened += BitmapImageOpened;
bitmap.ImageFailed += BitmapImageFailed;
}
else
{
FadeIn();
}
}
else
{
Image.Opacity = 1d;
}
Image.Source = image;
}
private void BitmapImageOpened(object sender, RoutedEventArgs e)
{
var bitmap = (BitmapImage)sender;
bitmap.ImageOpened -= BitmapImageOpened;
bitmap.ImageFailed -= BitmapImageFailed;
FadeIn();
}
private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
{
var bitmap = (BitmapImage)sender;
bitmap.ImageOpened -= BitmapImageOpened;
bitmap.ImageFailed -= BitmapImageFailed;
Image.Source = null;
}
}
}