XAML-Map-Control/SampleApps/PhoneApplication/PhoneApplication.csproj
ClemensF 98cdc95c5d Version 2.5.0:
- moved tile rect calculation from MapBase to TileLayer
- added TileLayer.ZoomLevelOffset property
- Windows Universal sample application in solution MapControl VS2015
2015-08-09 20:04:44 +02:00

92 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8D0A57DF-FABF-4AEE-8768-9C18B2B43CA9}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PhoneApplication</RootNamespace>
<AssemblyName>PhoneApplication</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<MinimumVisualStudioVersion>12</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{76F1466A-8B6D-4E39-A767-685A06062A39};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<AppxBundle>Never</AppxBundle>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_PHONE_APP</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_PHONE_APP</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<ProjectReference Include="..\..\MapControl\WinRT\MapControl.WinRT.csproj">
<Project>{63cefdf7-5170-43b6-86f8-5c4a383a1615}</Project>
<Name>MapControl.WinRT</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ViewModel.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<Content Include="Assets\Logo.scale-240.png" />
<Content Include="Assets\SmallLogo.scale-240.png" />
<Content Include="Assets\SplashScreen.scale-240.png" />
<Content Include="Assets\Square71x71Logo.scale-240.png" />
<Content Include="Assets\StoreLogo.scale-240.png" />
<Content Include="Assets\WideLogo.scale-240.png" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '12.0' ">
<VisualStudioVersion>12.0</VisualStudioVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetPlatformIdentifier)' == '' ">
<TargetPlatformIdentifier>WindowsPhoneApp</TargetPlatformIdentifier>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>