XAML-Map-Control/MapControl/TileLayer.WPF.cs
ClemensF 98cdc95c5d Version 2.5.0:
- moved tile rect calculation from MapBase to TileLayer
- added TileLayer.ZoomLevelOffset property
- Windows Universal sample application in solution MapControl VS2015
2015-08-09 20:04:44 +02:00

46 lines
1.6 KiB
C#

// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// © 2015 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Windows;
using System.Windows.Media;
namespace MapControl
{
public partial class TileLayer
{
static TileLayer()
{
UIElement.IsHitTestVisibleProperty.OverrideMetadata(
typeof(TileLayer), new FrameworkPropertyMetadata(false));
}
private Matrix GetTileIndexMatrix(int zoomLevel)
{
var scale = (double)(1 << zoomLevel) / 360d;
var transform = parentMap.ViewportTransform.Matrix;
transform.Invert(); // view to map coordinates
transform.Translate(180d, -180d);
transform.Scale(scale, -scale); // map coordinates to tile indices
return transform;
}
private void SetRenderTransform()
{
var scale = Math.Pow(2d, parentMap.ZoomLevel - TileZoomLevel);
var offsetX = parentMap.ViewportOrigin.X - (180d + parentMap.MapOrigin.X) * parentMap.ViewportScale;
var offsetY = parentMap.ViewportOrigin.Y - (180d - parentMap.MapOrigin.Y) * parentMap.ViewportScale;
var transform = new Matrix(1d, 0d, 0d, 1d, TileRect.X * TileSource.TileSize, TileRect.Y * TileSource.TileSize);
transform.Scale(scale, scale);
transform.Translate(offsetX, offsetY);
transform.RotateAt(parentMap.Heading, parentMap.ViewportOrigin.X, parentMap.ViewportOrigin.Y);
((MatrixTransform)RenderTransform).Matrix = transform;
}
}
}