XAML-Map-Control/MapControl/TileContainer.cs
ClemensF 91ff46c506 Version 2.3.0:
- Added BingMapsTileLayer
- Added TileLayer.DescriptionInlines property
- Added global Settings class
- Added Phone Silverlight 8.1 build target
- Use expiration time of downloaded images for caching
2014-10-19 21:50:23 +02:00

159 lines
5.1 KiB
C#

// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// Copyright © 2014 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
using System.Linq;
#if WINDOWS_RUNTIME
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
#else
using System.Windows;
using System.Windows.Media;
using System.Windows.Threading;
#endif
namespace MapControl
{
internal partial class TileContainer : PanelBase
{
// relative size of scaled tile ranges from 0.75 to 1.5 (192 to 384 pixels)
private static double zoomLevelSwitchDelta = -Math.Log(0.75, 2d);
private readonly DispatcherTimer updateTimer;
private Size viewportSize;
private Point viewportOrigin;
private Point tileLayerOffset;
private double rotation;
private double zoomLevel;
private int tileZoomLevel;
private Int32Rect tileGrid;
public readonly MatrixTransform ViewportTransform = new MatrixTransform();
public TileContainer()
{
RenderTransform = new MatrixTransform();
updateTimer = new DispatcherTimer { Interval = Settings.TileUpdateInterval };
updateTimer.Tick += UpdateTiles;
}
public IEnumerable<TileLayer> TileLayers
{
get { return Children.Cast<TileLayer>(); }
}
public void AddTileLayers(int index, IEnumerable<TileLayer> tileLayers)
{
foreach (var tileLayer in tileLayers)
{
if (index < Children.Count)
{
Children.Insert(index, tileLayer);
}
else
{
Children.Add(tileLayer);
}
index++;
tileLayer.UpdateTiles(tileZoomLevel, tileGrid);
}
}
public void RemoveTileLayers(int index, int count)
{
while (count-- > 0)
{
((TileLayer)Children[index]).ClearTiles();
Children.RemoveAt(index);
}
}
public void ClearTileLayers()
{
foreach (TileLayer tileLayer in Children)
{
tileLayer.ClearTiles();
}
Children.Clear();
}
public double SetViewportTransform(double mapZoomLevel, double mapRotation, Point mapOrigin, Point vpOrigin, Size vpSize)
{
var scale = Math.Pow(2d, zoomLevel) * TileSource.TileSize / 360d;
var oldMapOriginX = (viewportOrigin.X - tileLayerOffset.X) / scale - 180d;
if (zoomLevel != mapZoomLevel)
{
zoomLevel = mapZoomLevel;
scale = Math.Pow(2d, zoomLevel) * TileSource.TileSize / 360d;
}
rotation = mapRotation;
viewportSize = vpSize;
viewportOrigin = vpOrigin;
var transformOffsetX = viewportOrigin.X - mapOrigin.X * scale;
var transformOffsetY = viewportOrigin.Y + mapOrigin.Y * scale;
UpdateViewportTransform(scale, transformOffsetX, transformOffsetY);
tileLayerOffset.X = transformOffsetX - 180d * scale;
tileLayerOffset.Y = transformOffsetY - 180d * scale;
UpdateRenderTransform();
if (Math.Abs(mapOrigin.X - oldMapOriginX) > 180d)
{
// immediately handle map origin leap when map center moves across 180° longitude
UpdateTiles(this, EventArgs.Empty);
}
else
{
updateTimer.Start();
}
return scale;
}
private void UpdateTiles(object sender, object e)
{
updateTimer.Stop();
var zoom = (int)Math.Floor(zoomLevel + zoomLevelSwitchDelta);
var scale = (double)(1 << zoom) / 360d;
var transform = GetTileIndexMatrix(scale);
// tile indices of visible rectangle
var p1 = transform.Transform(new Point(0d, 0d));
var p2 = transform.Transform(new Point(viewportSize.Width, 0d));
var p3 = transform.Transform(new Point(0d, viewportSize.Height));
var p4 = transform.Transform(new Point(viewportSize.Width, viewportSize.Height));
// index ranges of visible tiles
var x1 = (int)Math.Floor(Math.Min(p1.X, Math.Min(p2.X, Math.Min(p3.X, p4.X))));
var y1 = (int)Math.Floor(Math.Min(p1.Y, Math.Min(p2.Y, Math.Min(p3.Y, p4.Y))));
var x2 = (int)Math.Floor(Math.Max(p1.X, Math.Max(p2.X, Math.Max(p3.X, p4.X))));
var y2 = (int)Math.Floor(Math.Max(p1.Y, Math.Max(p2.Y, Math.Max(p3.Y, p4.Y))));
var grid = new Int32Rect(x1, y1, x2 - x1 + 1, y2 - y1 + 1);
if (tileZoomLevel != zoom || tileGrid != grid)
{
tileZoomLevel = zoom;
tileGrid = grid;
UpdateRenderTransform();
foreach (TileLayer tileLayer in Children)
{
tileLayer.UpdateTiles(tileZoomLevel, tileGrid);
}
}
}
}
}