XAML-Map-Control/MapControl/WinUI/Tile.WinUI.cs
2024-05-21 22:05:01 +02:00

64 lines
1.7 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// Copyright © 2024 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media.Animation;
using Microsoft.UI.Xaml.Media.Imaging;
#else
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Media.Imaging;
#endif
namespace MapControl
{
public partial class Tile
{
private void BeginOpacityAnimation()
{
OpacityHelper.BeginOpacityAnimation(Image,
new DoubleAnimation
{
From = 0d,
Duration = MapBase.ImageFadeDuration,
FillBehavior = FillBehavior.Stop
});
}
private void AnimateImageOpacity()
{
if (Image.Source is BitmapImage bitmap && bitmap.UriSource != null)
{
bitmap.ImageOpened += BitmapImageOpened;
bitmap.ImageFailed += BitmapImageFailed;
}
else
{
BeginOpacityAnimation();
}
}
private void BitmapImageOpened(object sender, RoutedEventArgs e)
{
var bitmap = (BitmapImage)sender;
bitmap.ImageOpened -= BitmapImageOpened;
bitmap.ImageFailed -= BitmapImageFailed;
BeginOpacityAnimation();
}
private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
{
var bitmap = (BitmapImage)sender;
bitmap.ImageOpened -= BitmapImageOpened;
bitmap.ImageFailed -= BitmapImageFailed;
Image.Source = null;
}
}
}