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https://github.com/ClemensFischer/XAML-Map-Control.git
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66 lines
1.7 KiB
C#
66 lines
1.7 KiB
C#
#if UWP
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Media.Animation;
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using Windows.UI.Xaml.Media.Imaging;
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#else
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Media.Animation;
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using Microsoft.UI.Xaml.Media.Imaging;
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#endif
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namespace MapControl
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{
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public partial class Tile
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{
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private void BeginFadeInAnimation()
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{
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var fadeInAnimation = new DoubleAnimation
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{
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From = 0d,
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Duration = MapBase.ImageFadeDuration,
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FillBehavior = FillBehavior.Stop
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};
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Storyboard.SetTarget(fadeInAnimation, Image);
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Storyboard.SetTargetProperty(fadeInAnimation, nameof(UIElement.Opacity));
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var storyboard = new Storyboard();
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storyboard.Children.Add(fadeInAnimation);
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storyboard.Begin();
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}
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private void FadeIn()
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{
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if (Image.Source is BitmapImage bitmap && bitmap.UriSource != null)
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{
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bitmap.ImageOpened += BitmapImageOpened;
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bitmap.ImageFailed += BitmapImageFailed;
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}
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else
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{
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BeginFadeInAnimation();
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}
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}
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private void BitmapImageOpened(object sender, RoutedEventArgs e)
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{
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var bitmap = (BitmapImage)sender;
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bitmap.ImageOpened -= BitmapImageOpened;
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bitmap.ImageFailed -= BitmapImageFailed;
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BeginFadeInAnimation();
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}
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private void BitmapImageFailed(object sender, ExceptionRoutedEventArgs e)
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{
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var bitmap = (BitmapImage)sender;
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bitmap.ImageOpened -= BitmapImageOpened;
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bitmap.ImageFailed -= BitmapImageFailed;
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Image.Source = null;
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}
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}
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}
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