XAML-Map-Control/MapControl/Shared/MapTilePyramidLayer.cs
2025-09-21 10:57:11 +02:00

237 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
#if WPF
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Threading;
#elif UWP
using Windows.UI.Composition;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Hosting;
using Windows.UI.Xaml.Media;
#elif WINUI
using Microsoft.UI.Composition;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Hosting;
using Microsoft.UI.Xaml.Media;
#elif AVALONIA
using Avalonia.Controls;
using Avalonia.Media;
using Avalonia.Threading;
#endif
namespace MapControl
{
public abstract class MapTilePyramidLayer : Panel, IMapLayer
{
public static readonly DependencyProperty TileSourceProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, TileSource>(nameof(TileSource), null,
(layer, oldValue, newValue) => layer.UpdateTileLayer(true));
public static readonly DependencyProperty SourceNameProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, string>(nameof(SourceName));
public static readonly DependencyProperty DescriptionProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, string>(nameof(Description));
public static readonly DependencyProperty MaxBackgroundLevelsProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, int>(nameof(MaxBackgroundLevels), 5);
public static readonly DependencyProperty UpdateIntervalProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, TimeSpan>(nameof(UpdateInterval), TimeSpan.FromSeconds(0.2),
(layer, oldValue, newValue) => layer.updateTimer.Interval = newValue);
public static readonly DependencyProperty UpdateWhileViewportChangingProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, bool>(nameof(UpdateWhileViewportChanging));
public static readonly DependencyProperty MapBackgroundProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, Brush>(nameof(MapBackground));
public static readonly DependencyProperty MapForegroundProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, Brush>(nameof(MapForeground));
public static readonly DependencyProperty LoadingProgressProperty =
DependencyPropertyHelper.Register<MapTilePyramidLayer, double>(nameof(LoadingProgress), 1d);
private readonly Progress<double> loadingProgress;
private readonly DispatcherTimer updateTimer;
private ITileImageLoader tileImageLoader;
private MapBase parentMap;
protected MapTilePyramidLayer()
{
IsHitTestVisible = false;
loadingProgress = new Progress<double>(p => SetValue(LoadingProgressProperty, p));
updateTimer = this.CreateTimer(UpdateInterval);
updateTimer.Tick += (s, e) => UpdateTileLayer(false);
MapPanel.SetRenderTransform(this, new MatrixTransform());
#if WPF
RenderOptions.SetEdgeMode(this, EdgeMode.Aliased);
#elif UWP || WINUI
ElementCompositionPreview.GetElementVisual(this).BorderMode = CompositionBorderMode.Hard;
MapPanel.InitMapElement(this);
#endif
}
public ITileImageLoader TileImageLoader
{
get => tileImageLoader ??= new TileImageLoader();
set => tileImageLoader = value;
}
/// <summary>
/// Provides map tile URIs or images.
/// </summary>
public TileSource TileSource
{
get => (TileSource)GetValue(TileSourceProperty);
set => SetValue(TileSourceProperty, value);
}
/// <summary>
/// Name of the tile source that is used as component of a tile cache key.
/// Tile images are not cached when SourceName is null or empty.
/// </summary>
public string SourceName
{
get => (string)GetValue(SourceNameProperty);
set => SetValue(SourceNameProperty, value);
}
/// <summary>
/// Description of the layer. Used to display copyright information on top of the map.
/// </summary>
public string Description
{
get => (string)GetValue(DescriptionProperty);
set => SetValue(DescriptionProperty, value);
}
/// <summary>
/// Maximum number of background tile levels. Default value is 5.
/// Only effective in a MapTileLayer or WmtsTileLayer that is the MapLayer of its ParentMap.
/// </summary>
public int MaxBackgroundLevels
{
get => (int)GetValue(MaxBackgroundLevelsProperty);
set => SetValue(MaxBackgroundLevelsProperty, value);
}
/// <summary>
/// Minimum time interval between tile updates.
/// </summary>
public TimeSpan UpdateInterval
{
get => (TimeSpan)GetValue(UpdateIntervalProperty);
set => SetValue(UpdateIntervalProperty, value);
}
/// <summary>
/// Controls if tiles are updated while the viewport is still changing.
/// </summary>
public bool UpdateWhileViewportChanging
{
get => (bool)GetValue(UpdateWhileViewportChangingProperty);
set => SetValue(UpdateWhileViewportChangingProperty, value);
}
/// <summary>
/// Optional background brush. Sets MapBase.Background if not null and this layer is the base map layer.
/// </summary>
public Brush MapBackground
{
get => (Brush)GetValue(MapBackgroundProperty);
set => SetValue(MapBackgroundProperty, value);
}
/// <summary>
/// Optional foreground brush. Sets MapBase.Foreground if not null and this layer is the base map layer.
/// </summary>
public Brush MapForeground
{
get => (Brush)GetValue(MapForegroundProperty);
set => SetValue(MapForegroundProperty, value);
}
/// <summary>
/// Gets the progress of the TileImageLoader as a double value between 0 and 1.
/// </summary>
public double LoadingProgress => (double)GetValue(LoadingProgressProperty);
/// <summary>
/// Implements IMapElement.ParentMap.
/// </summary>
public MapBase ParentMap
{
get => parentMap;
set
{
if (parentMap != null)
{
parentMap.ViewportChanged -= OnViewportChanged;
}
parentMap = value;
if (parentMap != null)
{
parentMap.ViewportChanged += OnViewportChanged;
}
updateTimer.Run();
}
}
public abstract IReadOnlyCollection<string> SupportedCrsIds { get; }
protected bool IsBaseMapLayer => parentMap != null && parentMap.Children.Count > 0 && parentMap.Children[0] == this;
protected void BeginLoadTiles(IEnumerable<Tile> tiles, string cacheName)
{
if (TileSource != null && tiles != null && tiles.Any(tile => tile.IsPending))
{
TileImageLoader.BeginLoadTiles(tiles, TileSource, cacheName, loadingProgress);
}
}
protected void CancelLoadTiles()
{
TileImageLoader.CancelLoadTiles();
ClearValue(LoadingProgressProperty);
}
protected abstract void SetRenderTransform();
protected abstract void UpdateTileLayerAsync(bool resetTiles);
private void UpdateTileLayer(bool resetTiles)
{
updateTimer.Stop();
UpdateTileLayerAsync(resetTiles);
}
private void OnViewportChanged(object sender, ViewportChangedEventArgs e)
{
if (e.TransformCenterChanged || e.ProjectionChanged || Children.Count == 0)
{
UpdateTileLayer(false); // update immediately
}
else
{
SetRenderTransform();
updateTimer.Run(!UpdateWhileViewportChanging);
}
}
}
}