mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
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128 lines
4.5 KiB
C#
128 lines
4.5 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// Copyright © 2023 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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using System.IO;
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using System.Runtime.InteropServices.WindowsRuntime;
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using System.Threading.Tasks;
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using Windows.Graphics.Imaging;
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using Windows.Storage;
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using Windows.Storage.Streams;
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#if WINUI
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Media.Imaging;
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#else
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Media.Imaging;
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#endif
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namespace MapControl
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{
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public static partial class ImageLoader
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{
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#if false
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public static async Task<SoftwareBitmapSource> LoadImageAsync(BitmapDecoder decoder)
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{
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var image = new SoftwareBitmapSource();
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var bitmap = await decoder.GetSoftwareBitmapAsync(
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BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied, new BitmapTransform(),
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ExifOrientationMode.IgnoreExifOrientation, ColorManagementMode.DoNotColorManage);
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await image.SetBitmapAsync(bitmap);
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return image;
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}
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#else
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public static async Task<WriteableBitmap> LoadImageAsync(BitmapDecoder decoder)
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{
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var image = new WriteableBitmap((int)decoder.PixelWidth, (int)decoder.PixelHeight);
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var pixelData = await decoder.GetPixelDataAsync(
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BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied, new BitmapTransform(),
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ExifOrientationMode.IgnoreExifOrientation, ColorManagementMode.DoNotColorManage);
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pixelData.DetachPixelData().CopyTo(image.PixelBuffer);
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return image;
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}
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#endif
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public static async Task<ImageSource> LoadImageAsync(IRandomAccessStream stream)
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{
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// WinUI BitmapImage produces visual artifacts with Bing Maps Aerial (or all JPEG?)
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// images in a tile raster, where thin white lines may appear as gaps between tiles.
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// Alternatives are SoftwareBitmapSource or WriteableBitmap.
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#if false
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var image = new BitmapImage();
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await image.SetSourceAsync(stream);
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return image;
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#else
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return await LoadImageAsync(await BitmapDecoder.CreateAsync(stream));
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#endif
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}
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public static Task<ImageSource> LoadImageAsync(Stream stream)
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{
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return LoadImageAsync(stream.AsRandomAccessStream());
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}
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public static async Task<ImageSource> LoadImageAsync(string path)
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{
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ImageSource image = null;
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path = FilePath.GetFullPath(path);
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if (File.Exists(path))
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{
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var file = await StorageFile.GetFileFromPathAsync(path);
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using (var stream = await file.OpenReadAsync())
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{
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image = await LoadImageAsync(stream);
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}
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}
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return image;
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}
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internal static async Task<ImageSource> LoadMergedImageAsync(Uri uri1, Uri uri2, IProgress<double> progress)
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{
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WriteableBitmap image = null;
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IProgress<double> progress1 = null;
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IProgress<double> progress2 = null;
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if (progress != null)
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{
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var p1 = 0d;
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var p2 = 0d;
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progress1 = new Progress<double>(p => { p1 = p; progress.Report((p1 + p2) / 2d); });
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progress2 = new Progress<double>(p => { p2 = p; progress.Report((p1 + p2) / 2d); });
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}
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var images = await Task.WhenAll(LoadImageAsync(uri1, progress1), LoadImageAsync(uri2, progress2));
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if (images.Length == 2 &&
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images[0] is WriteableBitmap image1 &&
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images[1] is WriteableBitmap image2 &&
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image1.PixelHeight == image2.PixelHeight)
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{
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var buffer1 = image1.PixelBuffer;
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var buffer2 = image2.PixelBuffer;
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var stride1 = (uint)image1.PixelWidth * 4;
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var stride2 = (uint)image2.PixelWidth * 4;
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var stride = stride1 + stride2;
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var height = image1.PixelHeight;
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image = new WriteableBitmap(image1.PixelWidth + image2.PixelWidth, height);
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var buffer = image.PixelBuffer;
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for (uint y = 0; y < height; y++)
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{
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buffer1.CopyTo(y * stride1, buffer, y * stride, stride1);
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buffer2.CopyTo(y * stride2, buffer, y * stride + stride1, stride2);
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}
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}
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return image;
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}
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}
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}
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