XAML-Map-Control/MapControl/Shared/MapTileLayerBase.cs
2022-08-06 10:40:59 +02:00

217 lines
7.7 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2022 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using DispatcherTimer = Microsoft.UI.Dispatching.DispatcherQueueTimer;
#elif UWP
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Threading;
#endif
namespace MapControl
{
public interface ITileImageLoader
{
IProgress<double> Progress { get; set; }
TileSource TileSource { get; }
Task LoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string cacheName);
}
public abstract class MapTileLayerBase : Panel, IMapLayer
{
public static readonly DependencyProperty TileSourceProperty = DependencyProperty.Register(
nameof(TileSource), typeof(TileSource), typeof(MapTileLayerBase),
new PropertyMetadata(null, async (o, e) => await ((MapTileLayerBase)o).Update()));
public static readonly DependencyProperty SourceNameProperty = DependencyProperty.Register(
nameof(SourceName), typeof(string), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty DescriptionProperty = DependencyProperty.Register(
nameof(Description), typeof(string), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty MaxBackgroundLevelsProperty = DependencyProperty.Register(
nameof(MaxBackgroundLevels), typeof(int), typeof(MapTileLayerBase), new PropertyMetadata(8));
public static readonly DependencyProperty UpdateIntervalProperty = DependencyProperty.Register(
nameof(UpdateInterval), typeof(TimeSpan), typeof(MapTileLayerBase),
new PropertyMetadata(TimeSpan.FromSeconds(0.2), (o, e) => ((MapTileLayerBase)o).updateTimer.Interval = (TimeSpan)e.NewValue));
public static readonly DependencyProperty UpdateWhileViewportChangingProperty = DependencyProperty.Register(
nameof(UpdateWhileViewportChanging), typeof(bool), typeof(MapTileLayerBase), new PropertyMetadata(false));
public static readonly DependencyProperty MapBackgroundProperty = DependencyProperty.Register(
nameof(MapBackground), typeof(Brush), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty MapForegroundProperty = DependencyProperty.Register(
nameof(MapForeground), typeof(Brush), typeof(MapTileLayerBase), new PropertyMetadata(null));
public static readonly DependencyProperty LoadingProgressProperty = DependencyProperty.Register(
nameof(LoadingProgress), typeof(double), typeof(MapTileLayerBase), new PropertyMetadata(1d));
private readonly DispatcherTimer updateTimer;
private MapBase parentMap;
protected MapTileLayerBase(ITileImageLoader tileImageLoader)
{
RenderTransform = new MatrixTransform();
TileImageLoader = tileImageLoader;
TileImageLoader.Progress = new Progress<double>(p => LoadingProgress = p);
updateTimer = this.CreateTimer(UpdateInterval);
updateTimer.Tick += async (s, e) => await Update();
#if WINUI || UWP
MapPanel.InitMapElement(this);
#endif
}
public ITileImageLoader TileImageLoader { get; }
/// <summary>
/// Provides map tile URIs or images.
/// </summary>
public TileSource TileSource
{
get => (TileSource)GetValue(TileSourceProperty);
set => SetValue(TileSourceProperty, value);
}
/// <summary>
/// Name of the TileSource. Used as component of a tile cache key.
/// </summary>
public string SourceName
{
get => (string)GetValue(SourceNameProperty);
set => SetValue(SourceNameProperty, value);
}
/// <summary>
/// Description of the layer. Used to display copyright information on top of the map.
/// </summary>
public string Description
{
get => (string)GetValue(DescriptionProperty);
set => SetValue(DescriptionProperty, value);
}
/// <summary>
/// Maximum number of background tile levels. Default value is 8.
/// Only effective in a MapTileLayer or WmtsTileLayer that is the MapLayer of its ParentMap.
/// </summary>
public int MaxBackgroundLevels
{
get => (int)GetValue(MaxBackgroundLevelsProperty);
set => SetValue(MaxBackgroundLevelsProperty, value);
}
/// <summary>
/// Minimum time interval between tile updates.
/// </summary>
public TimeSpan UpdateInterval
{
get => (TimeSpan)GetValue(UpdateIntervalProperty);
set => SetValue(UpdateIntervalProperty, value);
}
/// <summary>
/// Controls if tiles are updated while the viewport is still changing.
/// </summary>
public bool UpdateWhileViewportChanging
{
get => (bool)GetValue(UpdateWhileViewportChangingProperty);
set => SetValue(UpdateWhileViewportChangingProperty, value);
}
/// <summary>
/// Optional background brush. Sets MapBase.Background if not null and this layer is the base map layer.
/// </summary>
public Brush MapBackground
{
get => (Brush)GetValue(MapBackgroundProperty);
set => SetValue(MapBackgroundProperty, value);
}
/// <summary>
/// Optional foreground brush. Sets MapBase.Foreground if not null and this layer is the base map layer.
/// </summary>
public Brush MapForeground
{
get => (Brush)GetValue(MapForegroundProperty);
set => SetValue(MapForegroundProperty, value);
}
/// <summary>
/// Gets the progress of the TileImageLoader as a double value between 0 and 1.
/// </summary>
public double LoadingProgress
{
get => (double)GetValue(LoadingProgressProperty);
private set => SetValue(LoadingProgressProperty, value);
}
public MapBase ParentMap
{
get => parentMap;
set
{
if (parentMap != null)
{
parentMap.ViewportChanged -= OnViewportChanged;
}
parentMap = value;
if (parentMap != null)
{
parentMap.ViewportChanged += OnViewportChanged;
}
updateTimer.Run();
}
}
protected bool IsBaseMapLayer => parentMap != null && parentMap.Children.Count > 0 && parentMap.Children[0] == this;
protected abstract void SetRenderTransform();
protected abstract Task UpdateTileLayer();
private Task Update()
{
updateTimer.Stop();
return UpdateTileLayer();
}
private async void OnViewportChanged(object sender, ViewportChangedEventArgs e)
{
if (Children.Count == 0 || e.ProjectionChanged || Math.Abs(e.LongitudeOffset) > 180d)
{
await Update(); // update immediately when projection has changed or center has moved across 180° longitude
}
else
{
SetRenderTransform();
updateTimer.Run(!UpdateWhileViewportChanging);
}
}
}
}