XAML-Map-Control/MapControl/Extensions.WinRT.cs
ClemensF 10527c3f0d Version 2.0:
- Support for Windows Phone 8.1 by making MapControl.WinRT a portable library
- Unified TileContainer and MapOverlay implementations across platforms
2014-07-01 18:57:44 +02:00

57 lines
1.8 KiB
C#

// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// Copyright © 2014 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
namespace MapControl
{
internal static partial class Extensions
{
public static Point Transform(this GeneralTransform transform, Point point)
{
return transform.TransformPoint(point);
}
public static void BeginAnimation(this DependencyObject obj, DependencyProperty property, DoubleAnimation animation)
{
animation.EnableDependentAnimation = true;
if (property == UIElement.OpacityProperty)
{
BeginAnimation(obj, "Opacity", animation);
}
else if (property == MapBase.ZoomLevelProperty)
{
BeginAnimation(obj, "ZoomLevel", animation);
}
else if (property == MapBase.HeadingProperty)
{
BeginAnimation(obj, "Heading", animation);
}
}
public static void BeginAnimation(this DependencyObject obj, DependencyProperty property, PointAnimation animation)
{
animation.EnableDependentAnimation = true;
if (property == MapBase.CenterPointProperty)
{
BeginAnimation(obj, "CenterPoint", animation);
}
}
private static void BeginAnimation(DependencyObject obj, string property, Timeline animation)
{
Storyboard.SetTargetProperty(animation, property);
Storyboard.SetTarget(animation, obj);
var storyboard = new Storyboard();
storyboard.Children.Add(animation);
storyboard.Begin();
}
}
}