mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-02-06 15:54:14 +01:00
153 lines
6.1 KiB
C#
153 lines
6.1 KiB
C#
using System;
|
|
#if WPF
|
|
using System.Windows;
|
|
using System.Windows.Media;
|
|
#elif AVALONIA
|
|
using Avalonia;
|
|
#endif
|
|
|
|
namespace MapControl
|
|
{
|
|
/// <summary>
|
|
/// Implements a map projection, a transformation between geographic coordinates,
|
|
/// i.e. latitude and longitude in degrees, and cartesian map coordinates in meters.
|
|
/// </summary>
|
|
#if UWP || WINUI
|
|
[Windows.Foundation.Metadata.CreateFromString(MethodName = "Parse")]
|
|
#else
|
|
[System.ComponentModel.TypeConverter(typeof(MapProjectionConverter))]
|
|
#endif
|
|
public abstract class MapProjection
|
|
{
|
|
public const double Wgs84EquatorialRadius = 6378137d;
|
|
public const double Wgs84Flattening = 1d / 298.257223563;
|
|
public const double Wgs84MeterPerDegree = Wgs84EquatorialRadius * Math.PI / 180d;
|
|
|
|
public static MapProjectionFactory Factory
|
|
{
|
|
get => field ??= new MapProjectionFactory();
|
|
set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a MapProjection instance from a CRS identifier string.
|
|
/// </summary>
|
|
public static MapProjection Parse(string crsId)
|
|
{
|
|
return Factory.GetProjection(crsId);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the WMS 1.3.0 CRS identifier.
|
|
/// </summary>
|
|
public string CrsId { get; protected set; } = "";
|
|
|
|
/// <summary>
|
|
/// Indicates whether the projection is normal cylindrical, see
|
|
/// https://en.wikipedia.org/wiki/Map_projection#Normal_cylindrical.
|
|
/// </summary>
|
|
public bool IsNormalCylindrical { get; protected set; }
|
|
|
|
/// <summary>
|
|
/// The earth ellipsoid semi-major axis, or spherical earth radius respectively, in meters.
|
|
/// </summary>
|
|
public double EquatorialRadius { get; set; } = Wgs84EquatorialRadius;
|
|
|
|
public double MeterPerDegree => EquatorialRadius * Math.PI / 180d;
|
|
|
|
/// <summary>
|
|
/// Gets the relative transform at the specified geographic coordinates.
|
|
/// The returned Matrix represents the local relative scale and rotation.
|
|
/// </summary>
|
|
public abstract Matrix RelativeTransform(double latitude, double longitude);
|
|
|
|
/// <summary>
|
|
/// Gets the grid convergence angle in degrees at the specified projected map coordinates.
|
|
/// Used for rotating the Rect resulting from BoundingBoxToMap in non-normal-cylindrical
|
|
/// projections, i.e. Transverse Mercator and Polar Stereographic.
|
|
/// </summary>
|
|
public virtual double GridConvergence(double x, double y) => 0d;
|
|
|
|
/// <summary>
|
|
/// Transforms geographic coordinates to a Point in projected map coordinates.
|
|
/// </summary>
|
|
public abstract Point LocationToMap(double latitude, double longitude);
|
|
|
|
/// <summary>
|
|
/// Transforms projected map coordinates to a Location in geographic coordinates.
|
|
/// </summary>
|
|
public abstract Location MapToLocation(double x, double y);
|
|
|
|
/// <summary>
|
|
/// Gets the relative transform at the specified geographic Location.
|
|
/// </summary>
|
|
public Matrix RelativeTransform(Location location) => RelativeTransform(location.Latitude, location.Longitude);
|
|
|
|
/// <summary>
|
|
/// Transforms a Location in geographic coordinates to a Point in projected map coordinates.
|
|
/// </summary>
|
|
public Point LocationToMap(Location location) => LocationToMap(location.Latitude, location.Longitude);
|
|
|
|
/// <summary>
|
|
/// Transforms a Point in projected map coordinates to a Location in geographic coordinates.
|
|
/// </summary>
|
|
public Location MapToLocation(Point point) => MapToLocation(point.X, point.Y);
|
|
|
|
/// <summary>
|
|
/// Transforms a BoundingBox in geographic coordinates to a Rect in projected map coordinates
|
|
/// with an optional rotation angle in degrees.
|
|
/// </summary>
|
|
public (Rect, double) BoundingBoxToMap(BoundingBox boundingBox)
|
|
{
|
|
Rect rect;
|
|
var rotation = 0d;
|
|
var southWest = LocationToMap(boundingBox.South, boundingBox.West);
|
|
var northEast = LocationToMap(boundingBox.North, boundingBox.East);
|
|
|
|
if (IsNormalCylindrical)
|
|
{
|
|
rect = new Rect(southWest.X, southWest.Y, northEast.X - southWest.X, northEast.Y - southWest.Y);
|
|
}
|
|
else
|
|
{
|
|
var southEast = LocationToMap(boundingBox.South, boundingBox.East);
|
|
var northWest = LocationToMap(boundingBox.North, boundingBox.West);
|
|
var south = new Point((southWest.X + southEast.X) / 2d, (southWest.Y + southEast.Y) / 2d);
|
|
var north = new Point((northWest.X + northEast.X) / 2d, (northWest.Y + northEast.Y) / 2d);
|
|
var centerX = (south.X + north.X) / 2d;
|
|
var centerY = (south.Y + north.Y) / 2d;
|
|
var dx = north.X - south.X;
|
|
var dy = north.Y - south.Y;
|
|
var dxS = southEast.X - southWest.X;
|
|
var dyS = southEast.Y - southWest.Y;
|
|
var dxN = northEast.X - northWest.X;
|
|
var dyN = northEast.Y - northWest.Y;
|
|
var width = (Math.Sqrt(dxS * dxS + dyS * dyS) + Math.Sqrt(dxN * dxN + dyN * dyN)) / 2d;
|
|
var height = Math.Sqrt(dx * dx + dy * dy);
|
|
|
|
rect = new Rect(centerX - width / 2d, centerY - height / 2d, width, height);
|
|
|
|
rotation = -GridConvergence(centerX, centerY); // invert direction for RotateTransform
|
|
}
|
|
|
|
return (rect, rotation);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Transforms a Rect in projected map coordinates to a BoundingBox in geographic coordinates.
|
|
/// </summary>
|
|
public BoundingBox MapToBoundingBox(Rect rect)
|
|
{
|
|
var southWest = MapToLocation(rect.X, rect.Y);
|
|
var northEast = MapToLocation(rect.X + rect.Width, rect.Y + rect.Height);
|
|
|
|
return new BoundingBox(southWest.Latitude, southWest.Longitude, northEast.Latitude, northEast.Longitude);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return CrsId;
|
|
}
|
|
}
|
|
}
|