XAML-Map-Control/MapControl
2012-12-12 01:44:37 +01:00
..
Properties Version 1.1.2: Improved update of child element RenderTransform in MapPanel.SetViewportPosition. 2012-12-12 01:44:37 +01:00
Themes First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
WinRT Version 1.1.2: Improved update of child element RenderTransform in MapPanel.SetViewportPosition. 2012-12-12 01:44:37 +01:00
AnimationEx.Silverlight.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
AnimationEx.WinRT.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
GlyphRunText.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
ImageTileSource.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
Int32Rect.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
Location.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
LocationCollection.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
LocationCollectionConverter.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
LocationConverter.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
Map.cs Added properties MapPanel.ViewportPosition and MapPolyline.IsClosed, removed MapPolygon class. 2012-11-26 19:17:12 +01:00
Map.Silverlight.WPF.cs Added properties MapPanel.ViewportPosition and MapPolyline.IsClosed, removed MapPolygon class. 2012-11-26 19:17:12 +01:00
Map.WinRT.cs Added properties MapPanel.ViewportPosition and MapPolyline.IsClosed, removed MapPolygon class. 2012-11-26 19:17:12 +01:00
MapBase.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapBase.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapBase.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
MapControl.Silverlight.csproj Removed LocationPath property from MapItem and PushPin. 2012-12-06 23:28:12 +01:00
MapControl.Silverlight.csproj.user First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
MapControl.WPF.csproj Removed LocationPath property from MapItem and PushPin. 2012-12-06 23:28:12 +01:00
MapGraticule.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapGraticule.Silverlight.WinRT.cs Version 1.1.2: Improved update of child element RenderTransform in MapPanel.SetViewportPosition. 2012-12-12 01:44:37 +01:00
MapGraticule.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
MapItem.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapItem.WPF.cs Removed LocationPath property from MapItem and PushPin. 2012-12-06 23:28:12 +01:00
MapItemsControl.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapItemsControl.Silverlight.WinRT.cs Added MapItemsControl.SelectionGeometry property for WPF. 2012-11-23 23:00:50 +01:00
MapItemsControl.WPF.cs Added properties MapPanel.ViewportPosition and MapPolyline.IsClosed, removed MapPolygon class. 2012-11-26 19:17:12 +01:00
MapOverlay.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapOverlay.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapOverlay.WPF.cs Re-enabled WPF dependency property value inheritance for MapPanel.ParentMap. 2012-11-23 16:16:09 +01:00
MapPanel.cs Version 1.1.2: Improved update of child element RenderTransform in MapPanel.SetViewportPosition. 2012-12-12 01:44:37 +01:00
MapPanel.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapPanel.WPF.cs Re-enabled WPF dependency property value inheritance for MapPanel.ParentMap. 2012-11-23 16:16:09 +01:00
MapPolyline.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MapPolyline.Silverlight.cs Re-enabled WPF dependency property value inheritance for MapPanel.ParentMap. 2012-11-23 16:16:09 +01:00
MapPolyline.WinRT.cs Re-enabled WPF dependency property value inheritance for MapPanel.ParentMap. 2012-11-23 16:16:09 +01:00
MapPolyline.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
MapScale.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
MapTransform.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MatrixEx.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
MercatorTransform.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
Pushpin.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
Pushpin.WPF.cs Removed LocationPath property from MapItem and PushPin. 2012-12-06 23:28:12 +01:00
Tile.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
Tile.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
Tile.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
TileContainer.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileContainer.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileContainer.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
TileImageLoader.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileImageLoader.WPF.cs Removed LocationPath property from MapItem and PushPin. 2012-12-06 23:28:12 +01:00
TileLayer.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileLayer.Silverlight.WinRT.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileLayer.WPF.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
TileLayerCollection.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
TileSource.cs Use default compiler directive NETFX_CORE instead of proprietary WINRT. Build WinRT projects for "Any CPU" by default. 2012-12-09 22:18:31 +01:00
TileSourceConverter.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00
TransformEx.WinRT.cs First commit of the new XAML Map Control that replaces WPF Map Control, and now supports all three XAML platforms, WPF, Silverlight and WinRT. 2012-11-22 21:42:29 +01:00