XAML-Map-Control/MapControl/Shared/Tile.cs
2022-11-19 23:59:17 +01:00

85 lines
2.1 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2022 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Animation;
#elif UWP
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
#endif
namespace MapControl
{
public partial class Tile
{
public Tile(int zoomLevel, int x, int y)
{
ZoomLevel = zoomLevel;
X = x;
Y = y;
}
public int ZoomLevel { get; }
public int X { get; }
public int Y { get; }
public int XIndex
{
get
{
var numTiles = 1 << ZoomLevel;
return ((X % numTiles) + numTiles) % numTiles;
}
}
public Image Image { get; } = new Image
{
Opacity = 0d,
Stretch = Stretch.Fill,
IsHitTestVisible = false // avoid touch capture issues
};
public bool IsLoaded { get; set; }
public void SetImageSource(ImageSource image, bool animateOpacity = true)
{
IsLoaded = true;
Image.Source = image;
if (image != null && animateOpacity && MapBase.ImageFadeDuration > TimeSpan.Zero)
{
AnimateImageOpacity();
}
else
{
Image.Opacity = 1d;
}
}
private void BeginOpacityAnimation()
{
Image.BeginAnimation(UIElement.OpacityProperty, new DoubleAnimation
{
From = 0d,
To = 1d,
Duration = MapBase.ImageFadeDuration,
FillBehavior = FillBehavior.Stop
});
Image.Opacity = 1d;
}
}
}