XAML-Map-Control/MapControl/Shared/LocationEx.cs
2021-01-13 21:19:27 +01:00

205 lines
8 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2021 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Linq;
namespace MapControl
{
/// <summary>
/// Provides helper methods for geodetic calculations on a sphere.
/// </summary>
public static class LocationEx
{
/// <summary>
/// see https://en.wikipedia.org/wiki/Great-circle_navigation
/// </summary>
public static double GreatCircleDistance(this Location location1, Location location2, double earthRadius = MapProjection.Wgs84EquatorialRadius)
{
var lat1 = location1.Latitude * Math.PI / 180d;
var lon1 = location1.Longitude * Math.PI / 180d;
var lat2 = location2.Latitude * Math.PI / 180d;
var lon2 = location2.Longitude * Math.PI / 180d;
var sinLat1 = Math.Sin(lat1);
var cosLat1 = Math.Cos(lat1);
var sinLat2 = Math.Sin(lat2);
var cosLat2 = Math.Cos(lat2);
var sinLon12 = Math.Sin(lon2 - lon1);
var cosLon12 = Math.Cos(lon2 - lon1);
var a = cosLat1 * sinLat2 - sinLat1 * cosLat2 * cosLon12;
var b = cosLat2 * sinLon12;
var s12 = Math.Atan2(Math.Sqrt(a * a + b * b), sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12);
return earthRadius * s12;
}
/// <summary>
/// see https://en.wikipedia.org/wiki/Great-circle_navigation
/// </summary>
public static Location GreatCircleLocation(this Location location, double azimuth, double distance, double earthRadius = MapProjection.Wgs84EquatorialRadius)
{
var s12 = distance / earthRadius;
var az1 = azimuth * Math.PI / 180d;
var lat1 = location.Latitude * Math.PI / 180d;
var lon1 = location.Longitude * Math.PI / 180d;
var sinS12 = Math.Sin(s12);
var cosS12 = Math.Cos(s12);
var sinAz1 = Math.Sin(az1);
var cosAz1 = Math.Cos(az1);
var sinLat1 = Math.Sin(lat1);
var cosLat1 = Math.Cos(lat1);
var lat2 = Math.Asin(sinLat1 * cosS12 + cosLat1 * sinS12 * cosAz1);
var lon2 = lon1 + Math.Atan2(sinS12 * sinAz1, (cosLat1 * cosS12 - sinLat1 * sinS12 * cosAz1));
return new Location(lat2 * 180d / Math.PI, lon2 * 180d / Math.PI);
}
public static LocationCollection CalculateMeridianLocations(this Location location, double latitude2, double resolution = 1d)
{
if (resolution <= 0d)
{
throw new ArgumentOutOfRangeException("The parameter resolution must be greater than zero.");
}
var locations = new LocationCollection();
var s = latitude2 - location.Latitude;
var n = (int)Math.Ceiling(Math.Abs(s) / resolution);
for (int i = 0; i <= n; i++)
{
locations.Add(new Location(location.Latitude + i * s / n, location.Longitude));
}
return locations;
}
/// <summary>
/// see https://en.wikipedia.org/wiki/Great-circle_navigation
/// </summary>
public static LocationCollection CalculateGreatCircleLocations(this Location location1, Location location2, double resolution = 1d)
{
if (resolution <= 0d)
{
throw new ArgumentOutOfRangeException("The parameter resolution must be greater than zero.");
}
if (location1.Longitude == location2.Longitude ||
location1.Latitude <= -90d || location1.Latitude >= 90d ||
location2.Latitude <= -90d || location2.Latitude >= 90d)
{
return CalculateMeridianLocations(location1, location2.Latitude);
}
var locations = new LocationCollection(new Location(location1.Latitude, location1.Longitude));
var lat1 = location1.Latitude * Math.PI / 180d;
var lon1 = location1.Longitude * Math.PI / 180d;
var lat2 = location2.Latitude * Math.PI / 180d;
var lon2 = location2.Longitude * Math.PI / 180d;
var cosLat1 = Math.Cos(lat1);
var sinLat1 = Math.Sin(lat1);
var cosLat2 = Math.Cos(lat2);
var sinLat2 = Math.Sin(lat2);
var cosLon12 = Math.Cos(lon2 - lon1);
var sinLon12 = Math.Sin(lon2 - lon1);
var cosS12 = sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12;
var s12 = Math.Acos(Math.Min(Math.Max(cosS12, -1d), 1d));
var n = (int)Math.Ceiling(s12 / resolution * 180d / Math.PI);
if (n > 1)
{
var az1 = Math.Atan2(sinLon12, cosLat1 * sinLat2 / cosLat2 - sinLat1 * cosLon12);
var cosAz1 = Math.Cos(az1);
var sinAz1 = Math.Sin(az1);
var az0 = Math.Atan2(sinAz1 * cosLat1, Math.Sqrt(cosAz1 * cosAz1 + sinAz1 * sinAz1 * sinLat1 * sinLat1));
var sinAz0 = Math.Sin(az0);
var cosAz0 = Math.Cos(az0);
var s01 = Math.Atan2(sinLat1, cosLat1 * cosAz1);
var lon0 = lon1 - Math.Atan2(sinAz0 * Math.Sin(s01), Math.Cos(s01));
for (int i = 1; i < n; i++)
{
double s = s01 + i * s12 / n;
double sinS = Math.Sin(s);
double cosS = Math.Cos(s);
double lat = Math.Atan2(cosAz0 * sinS, Math.Sqrt(cosS * cosS + sinAz0 * sinAz0 * sinS * sinS));
double lon = Math.Atan2(sinAz0 * sinS, cosS) + lon0;
locations.Add(lat * 180d / Math.PI, lon * 180d / Math.PI);
}
}
locations.Add(location2.Latitude, location2.Longitude);
return locations;
}
/// <summary>
/// see https://en.wikipedia.org/wiki/Rhumb_line
/// </summary>
public static LocationCollection CalculateRhumbLineLocations(this Location location1, Location location2, double resolution = 1d)
{
if (resolution <= 0d)
{
throw new ArgumentOutOfRangeException("The parameter resolution must be greater than zero.");
}
var y1 = WebMercatorProjection.LatitudeToY(location1.Latitude);
if (double.IsInfinity(y1))
{
throw new ArgumentOutOfRangeException("The parameter location1 must have an absolute latitude value of less than 90 degrees.");
}
var y2 = WebMercatorProjection.LatitudeToY(location2.Latitude);
if (double.IsInfinity(y2))
{
throw new ArgumentOutOfRangeException("The parameter location2 must have an absolute latitude value of less than 90 degrees.");
}
var x1 = location1.Longitude;
var x2 = location2.Longitude;
var dx = x2 - x1;
var dy = y2 - y1;
var s = Math.Sqrt(dx * dx + dy * dy);
var n = (int)Math.Ceiling(s / resolution);
var locations = new LocationCollection(new Location(location1.Latitude, location1.Longitude));
for (int i = 1; i < n; i++)
{
double x = x1 + i * dx / n;
double y = y1 + i * dy / n;
locations.Add(WebMercatorProjection.YToLatitude(y), x);
}
locations.Add(location2.Latitude, location2.Longitude);
return locations;
}
public static void Add(this LocationCollection locations, double latitude, double longitude)
{
if (locations.Count > 0)
{
var deltaLon = longitude - locations.Last().Longitude;
if (deltaLon < -180d)
{
longitude += 360d;
}
else if (deltaLon > 180)
{
longitude -= 360;
}
}
locations.Add(new Location(latitude, longitude));
}
}
}