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https://github.com/ClemensFischer/XAML-Map-Control.git
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103 lines
3.3 KiB
C#
103 lines
3.3 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2018 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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#if !WINDOWS_UWP
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using System.Windows;
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#endif
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namespace MapControl
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{
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/// <summary>
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/// Transforms map coordinates according to the "World Mercator" Projection, EPSG:3395.
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/// Longitude values are transformed linearly to X values in meters, by multiplying with TrueScale.
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/// Latitude values are transformed according to the elliptical versions of the Mercator equations,
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/// as shown in "Map Projections - A Working Manual" (https://pubs.usgs.gov/pp/1395/report.pdf), p.44.
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/// </summary>
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public class WorldMercatorProjection : MapProjection
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{
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public const double Wgs84Flattening = 1d / 298.257223563;
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public static readonly double Wgs84Eccentricity = Math.Sqrt((2d - Wgs84Flattening) * Wgs84Flattening);
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public static double MinLatitudeDelta = 1d / Wgs84EquatorialRadius; // corresponds to 1 meter
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public static int MaxIterations = 10;
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public WorldMercatorProjection()
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: this("EPSG:3395")
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{
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}
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public WorldMercatorProjection(string crsId)
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{
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CrsId = crsId;
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IsCylindrical = true;
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MaxLatitude = YToLatitude(180d);
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}
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public override Vector GetMapScale(Location location)
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{
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var lat = location.Latitude * Math.PI / 180d;
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var eSinLat = Wgs84Eccentricity * Math.Sin(lat);
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var scale = ViewportScale * Math.Sqrt(1d - eSinLat * eSinLat) / Math.Cos(lat);
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return new Vector(scale, scale);
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}
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public override Point LocationToPoint(Location location)
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{
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return new Point(
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TrueScale * location.Longitude,
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TrueScale * LatitudeToY(location.Latitude));
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}
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public override Location PointToLocation(Point point)
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{
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return new Location(
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YToLatitude(point.Y / TrueScale),
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point.X / TrueScale);
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}
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public static double LatitudeToY(double latitude)
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{
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if (latitude <= -90d)
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{
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return double.NegativeInfinity;
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}
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if (latitude >= 90d)
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{
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return double.PositiveInfinity;
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}
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var lat = latitude * Math.PI / 180d;
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return Math.Log(Math.Tan(lat / 2d + Math.PI / 4d) * ConformalFactor(lat)) / Math.PI * 180d;
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}
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public static double YToLatitude(double y)
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{
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var t = Math.Exp(-y * Math.PI / 180d);
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var lat = Math.PI / 2d - 2d * Math.Atan(t);
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var latDelta = 1d;
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for (int i = 0; i < MaxIterations && latDelta > MinLatitudeDelta; i++)
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{
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var newLat = Math.PI / 2d - 2d * Math.Atan(t * ConformalFactor(lat));
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latDelta = Math.Abs(newLat - lat);
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lat = newLat;
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}
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return lat / Math.PI * 180d;
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}
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private static double ConformalFactor(double lat)
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{
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var eSinLat = Wgs84Eccentricity * Math.Sin(lat);
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return Math.Pow((1d - eSinLat) / (1d + eSinLat), Wgs84Eccentricity / 2d);
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}
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}
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}
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