XAML-Map-Control/MapControl/Shared/WmtsTileMatrixLayer.cs
2021-11-17 23:17:11 +01:00

137 lines
4.2 KiB
C#

// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2021 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
using System.Linq;
#if WINUI
using Windows.Foundation;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
#elif UWP
using Windows.Foundation;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media;
#else
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
#endif
namespace MapControl
{
public class WmtsTileMatrixLayer : Panel
{
public WmtsTileMatrixLayer(WmtsTileMatrix tileMatrix, int zoomLevel)
{
RenderTransform = new MatrixTransform();
TileMatrix = tileMatrix;
ZoomLevel = zoomLevel;
}
public WmtsTileMatrix TileMatrix { get; }
public int ZoomLevel { get; } // index of TileMatrix in WmtsTileMatrixSet.TileMatrixes
public int XMin { get; private set; }
public int YMin { get; private set; }
public int XMax { get; private set; }
public int YMax { get; private set; }
public IReadOnlyCollection<Tile> Tiles { get; private set; } = new List<Tile>();
public void SetRenderTransform(ViewTransform viewTransform)
{
// tile matrix origin in pixels
//
var tileMatrixOrigin = new Point(TileMatrix.TileWidth * XMin, TileMatrix.TileHeight * YMin);
((MatrixTransform)RenderTransform).Matrix =
viewTransform.GetTileLayerTransform(TileMatrix.Scale, TileMatrix.TopLeft, tileMatrixOrigin);
}
public bool SetBounds(ViewTransform viewTransform, Size viewSize)
{
// bounds in tile pixels from view size
//
var bounds = viewTransform.GetTileMatrixBounds(TileMatrix.Scale, TileMatrix.TopLeft, viewSize);
// tile column and row index bounds
//
var xMin = (int)Math.Floor(bounds.X / TileMatrix.TileWidth);
var yMin = (int)Math.Floor(bounds.Y / TileMatrix.TileHeight);
var xMax = (int)Math.Floor((bounds.X + bounds.Width) / TileMatrix.TileWidth);
var yMax = (int)Math.Floor((bounds.Y + bounds.Height) / TileMatrix.TileHeight);
xMin = Math.Max(xMin, 0);
yMin = Math.Max(yMin, 0);
xMax = Math.Min(Math.Max(xMax, 0), TileMatrix.MatrixWidth - 1);
yMax = Math.Min(Math.Max(yMax, 0), TileMatrix.MatrixHeight - 1);
if (XMin == xMin && YMin == yMin && XMax == xMax && YMax == yMax)
{
return false;
}
XMin = xMin;
YMin = yMin;
XMax = xMax;
YMax = yMax;
return true;
}
public void UpdateTiles()
{
var newTiles = new List<Tile>();
for (var y = YMin; y <= YMax; y++)
{
for (var x = XMin; x <= XMax; x++)
{
newTiles.Add(Tiles.FirstOrDefault(t => t.X == x && t.Y == y) ?? new Tile(ZoomLevel, x, y));
}
}
Tiles = newTiles;
Children.Clear();
foreach (var tile in Tiles)
{
Children.Add(tile.Image);
}
}
protected override Size MeasureOverride(Size availableSize)
{
availableSize = new Size(double.PositiveInfinity, double.PositiveInfinity);
foreach (var tile in Tiles)
{
tile.Image.Measure(availableSize);
}
return new Size();
}
protected override Size ArrangeOverride(Size finalSize)
{
foreach (var tile in Tiles)
{
// arrange tiles relative to XMin/YMin
//
var x = TileMatrix.TileWidth * (tile.X - XMin);
var y = TileMatrix.TileHeight * (tile.Y - YMin);
tile.Image.Width = TileMatrix.TileWidth;
tile.Image.Height = TileMatrix.TileHeight;
tile.Image.Arrange(new Rect(x, y, TileMatrix.TileWidth, TileMatrix.TileHeight));
}
return finalSize;
}
}
}