mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
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93 lines
3 KiB
C#
93 lines
3 KiB
C#
// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// Copyright © 2024 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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#if WPF
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using System.Windows;
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#endif
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namespace MapControl
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{
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/// <summary>
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/// Elliptical Mercator Projection - EPSG:3395.
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/// See "Map Projections - A Working Manual" (https://pubs.usgs.gov/pp/1395/report.pdf), p.44-45.
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/// </summary>
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public class WorldMercatorProjection : MapProjection
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{
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public const int DefaultEpsgCode = 3395;
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public static readonly string DefaultCrsId = $"EPSG:{DefaultEpsgCode}";
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public WorldMercatorProjection()
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{
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Type = MapProjectionType.NormalCylindrical;
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CrsId = DefaultCrsId;
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}
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public override Point GetRelativeScale(Location location)
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{
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var lat = location.Latitude * Math.PI / 180d;
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var eSinLat = Wgs84Eccentricity * Math.Sin(lat);
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var k = Math.Sqrt(1d - eSinLat * eSinLat) / Math.Cos(lat); // p.44 (7-8)
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return new Point(k, k);
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}
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public override Point? LocationToMap(Location location)
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{
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return new Point(
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Wgs84MeterPerDegree * location.Longitude,
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Wgs84MeterPerDegree * LatitudeToY(location.Latitude));
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}
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public override Location MapToLocation(Point point)
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{
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return new Location(
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YToLatitude(point.Y / Wgs84MeterPerDegree),
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point.X / Wgs84MeterPerDegree);
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}
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public static double LatitudeToY(double latitude)
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{
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if (latitude <= -90d)
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{
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return double.NegativeInfinity;
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}
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if (latitude >= 90d)
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{
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return double.PositiveInfinity;
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}
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var lat = latitude * Math.PI / 180d;
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var eSinLat = Wgs84Eccentricity * Math.Sin(lat);
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var f = Math.Pow((1d - eSinLat) / (1d + eSinLat), Wgs84Eccentricity / 2d);
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return Math.Log(Math.Tan(lat / 2d + Math.PI / 4d) * f) * 180d / Math.PI; // p.44 (7-7)
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}
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public static double YToLatitude(double y)
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{
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var t = Math.Exp(-y * Math.PI / 180d); // p.44 (7-10)
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return LatitudeFromSeriesApproximation(Wgs84Eccentricity, t) * 180d / Math.PI;
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}
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internal static double LatitudeFromSeriesApproximation(double e, double t)
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{
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var e_2 = e * e;
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var e_4 = e_2 * e_2;
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var e_6 = e_2 * e_4;
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var e_8 = e_2 * e_6;
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var lat = Math.PI / 2d - 2d * Math.Atan(t); // p.45 (7-13)
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return lat
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+ (e_2 / 2d + 5d * e_4 / 24d + e_6 / 12d + 13d * e_8 / 360d) * Math.Sin(2d * lat)
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+ (7d * e_4 / 48d + 29d * e_6 / 240d + 811d * e_8 / 11520d) * Math.Sin(4d * lat)
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+ (7d * e_6 / 120d + 81d * e_8 / 1120d) * Math.Sin(6d * lat)
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+ (4279d * e_8 / 161280d) * Math.Sin(8d * lat); // p.45 (3-5)
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}
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}
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}
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