mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-02-20 14:44:56 +01:00
50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
using System;
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using System.IO;
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using System.Runtime.InteropServices.WindowsRuntime;
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using System.Threading.Tasks;
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using MapsforgeWrapper;
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#if UWP
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using Windows.UI.Xaml.Media;
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using Windows.UI.Xaml.Media.Imaging;
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#elif WINUI
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Media.Imaging;
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#endif
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namespace MapControl.MapsforgeTiles
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{
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public class MapsforgeTileSource(string theme, int cacheCapacity = 200) : TileSource
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{
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private readonly TileRenderer renderer = new(theme, cacheCapacity);
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public static void Initialize(string mapFilePath, float dpiScale)
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{
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TileRenderer.Initialize(mapFilePath, dpiScale);
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}
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public override Task<ImageSource> LoadImageAsync(int zoomLevel, int column, int row)
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{
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var pixels = renderer.RenderTile(zoomLevel, column, row);
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ImageSource image = pixels != null ? CreateImage(pixels) : null;
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return Task.FromResult(image);
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}
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private static WriteableBitmap CreateImage(int[] pixels)
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{
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var size = (int)Math.Sqrt(pixels.Length);
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var bitmap = new WriteableBitmap(size, size);
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using var stream = bitmap.PixelBuffer.AsStream();
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using var writer = new BinaryWriter(stream);
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foreach (var pixel in pixels)
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{
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writer.Write(pixel);
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}
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return bitmap;
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}
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}
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}
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