// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control // © 2018 Clemens Fischer // Licensed under the Microsoft Public License (Ms-PL) using System; #if !WINDOWS_UWP using System.Windows; #endif namespace MapControl { /// /// Transforms map coordinates according to the "World Mercator" Projection, EPSG:3395. /// Longitude values are transformed linearly to X values in meters, by multiplying with TrueScale. /// Latitude values are transformed according to the elliptical versions of the Mercator equations, /// as shown in "Map Projections - A Working Manual" (https://pubs.usgs.gov/pp/1395/report.pdf), p.44. /// public class WorldMercatorProjection : MapProjection { public const double Wgs84Flattening = 1d / 298.257223563; public static readonly double Wgs84Eccentricity = Math.Sqrt((2d - Wgs84Flattening) * Wgs84Flattening); public static double MinLatitudeDelta = 1d / Wgs84EquatorialRadius; // corresponds to 1 meter public static int MaxIterations = 10; public WorldMercatorProjection() : this("EPSG:3395") { } public WorldMercatorProjection(string crsId) { CrsId = crsId; MaxLatitude = YToLatitude(180d); } public override Vector GetMapScale(Location location) { var lat = location.Latitude * Math.PI / 180d; var eSinLat = Wgs84Eccentricity * Math.Sin(lat); var scale = ViewportScale * Math.Sqrt(1d - eSinLat * eSinLat) / Math.Cos(lat); return new Vector(scale, scale); } public override Point LocationToPoint(Location location) { return new Point( TrueScale * location.Longitude, TrueScale * LatitudeToY(location.Latitude)); } public override Location PointToLocation(Point point) { return new Location( YToLatitude(point.Y / TrueScale), point.X / TrueScale); } public static double LatitudeToY(double latitude) { if (latitude <= -90d) { return double.NegativeInfinity; } if (latitude >= 90d) { return double.PositiveInfinity; } var lat = latitude * Math.PI / 180d; return Math.Log(Math.Tan(lat / 2d + Math.PI / 4d) * ConformalFactor(lat)) / Math.PI * 180d; } public static double YToLatitude(double y) { var t = Math.Exp(-y * Math.PI / 180d); var lat = Math.PI / 2d - 2d * Math.Atan(t); var latDelta = 1d; for (int i = 0; i < MaxIterations && latDelta > MinLatitudeDelta; i++) { var newLat = Math.PI / 2d - 2d * Math.Atan(t * ConformalFactor(lat)); latDelta = Math.Abs(newLat - lat); lat = newLat; } return lat / Math.PI * 180d; } private static double ConformalFactor(double lat) { var eSinLat = Wgs84Eccentricity * Math.Sin(lat); return Math.Pow((1d - eSinLat) / (1d + eSinLat), Wgs84Eccentricity / 2d); } } }