#if WPF using System.Windows; #elif AVALONIA using Avalonia; #endif namespace MapControl { public class WmtsTileMatrix( string identifier, double scale, Point topLeft, int tileWidth, int tileHeight, int matrixWidth, int matrixHeight) { public string Identifier { get; } = identifier; public double Scale { get; } = scale; public Point TopLeft { get; } = topLeft; public int TileWidth { get; } = tileWidth; public int TileHeight { get; } = tileHeight; public int MatrixWidth { get; } = matrixWidth; public int MatrixHeight { get; } = matrixHeight; } }