using System; #if WPF using System.Windows; #elif AVALONIA using Avalonia; #endif namespace MapControl { public class WmtsTileMatrix( string identifier, double scale, Point topLeft, int tileWidth, int tileHeight, int matrixWidth, int matrixHeight) { public string Identifier => identifier; public double Scale => scale; public Point TopLeft => topLeft; public int TileWidth => tileWidth; public int TileHeight => tileHeight; public int MatrixWidth => matrixWidth; public int MatrixHeight => matrixHeight; // Indicates if the total width in meters matches the earth circumference. // public bool HasFullHorizontalCoverage { get; } = Math.Abs(matrixWidth * tileWidth / scale - 360d * MapProjection.Wgs84MeterPerDegree) < 1e-3; } }