using System;
namespace MapControl
{
///
/// Replaces Windows.Foundation.Point for double floating point precision.
///
public readonly struct Point(double x, double y) : IEquatable
{
public double X => x;
public double Y => y;
public static implicit operator Windows.Foundation.Point(Point p) => new(p.X, p.Y);
public static implicit operator Point(Windows.Foundation.Point p) => new(p.X, p.Y);
public static bool operator ==(Point p1, Point p2) => p1.Equals(p2);
public static bool operator !=(Point p1, Point p2) => !p1.Equals(p2);
public bool Equals(Point p) => X == p.X && Y == p.Y;
public override bool Equals(object obj) => obj is Point p && Equals(p);
public override int GetHashCode() => X.GetHashCode() ^ Y.GetHashCode();
}
}