// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control // Copyright © 2023 Clemens Fischer // Licensed under the Microsoft Public License (Ms-PL) using System; using System.IO; using System.Threading.Tasks; using System.Windows.Media; using System.Windows.Media.Imaging; namespace MapControl { public static partial class ImageLoader { public static Task LoadImageAsync(Stream stream) { return Task.Run(() => LoadImage(stream)); } public static Task LoadImageAsync(byte[] buffer) { return Task.Run(() => { using (var stream = new MemoryStream(buffer)) { return LoadImage(stream); } }); } public static Task LoadImageAsync(string path) { return Task.Run(() => { if (!File.Exists(path)) { return null; } using (var stream = File.OpenRead(path)) { return LoadImage(stream); } }); } private static ImageSource LoadImage(Stream stream) { var bitmapImage = new BitmapImage(); bitmapImage.BeginInit(); bitmapImage.CacheOption = BitmapCacheOption.OnLoad; bitmapImage.StreamSource = stream; bitmapImage.EndInit(); bitmapImage.Freeze(); return bitmapImage; } internal static async Task LoadMergedImageAsync(Uri uri1, Uri uri2, IProgress progress) { ImageSource image = null; IProgress progress1 = null; IProgress progress2 = null; if (progress != null) { var p1 = 0d; var p2 = 0d; progress1 = new Progress(p => { p1 = p; progress.Report((p1 + p2) / 2d); }); progress2 = new Progress(p => { p2 = p; progress.Report((p1 + p2) / 2d); }); } var images = await Task.WhenAll(LoadImageAsync(uri1, progress1), LoadImageAsync(uri2, progress2)); if (images.Length == 2 && images[0] is BitmapSource image1 && images[1] is BitmapSource image2 && image1.PixelHeight == image2.PixelHeight && image1.Format == image2.Format && image1.Format.BitsPerPixel % 8 == 0) { var format = image1.Format; var width = image1.PixelWidth + image2.PixelWidth; var height = image1.PixelHeight; var stride1 = image1.PixelWidth * format.BitsPerPixel / 8; var stride2 = image2.PixelWidth * format.BitsPerPixel / 8; var buffer1 = new byte[stride1 * height]; var buffer2 = new byte[stride2 * height]; var stride = stride1 + stride2; var buffer = new byte[stride * height]; image1.CopyPixels(buffer1, stride1, 0); image2.CopyPixels(buffer2, stride2, 0); for (var i = 0; i < height; i++) { Array.Copy(buffer1, i * stride1, buffer, i * stride, stride1); Array.Copy(buffer2, i * stride2, buffer, i * stride + stride1, stride2); } image = BitmapSource.Create(width, height, 96, 96, format, null, buffer, stride); } return image; } } }