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https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-01-20 23:50:17 +01:00
Added relative scale rotation
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@ -32,7 +32,8 @@ namespace MapControl
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var k = 1d / cosC; // p.165 (22-3)
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var h = k * k; // p.165 (22-2)
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var scale = new Matrix(h, 0d, 0d, h, 0d, 0d);
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var scale = new Matrix(h, 0d, 0d, k, 0d, 0d);
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scale.Rotate(-Math.Atan2(y, x) * 180d / Math.PI);
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return scale;
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}
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@ -73,14 +73,14 @@ namespace MapControl
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}
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/// <summary>
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/// Calculates great circle azimuth and distance in radians between this and the specified Location.
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/// Calculates great circle azimuth in degrees and distance in meters between this and the specified Location.
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/// </summary>
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public void GetAzimuthDistance(double latitude, double longitude, out double azimuth, out double distance)
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public (double, double) GetAzimuthDistance(Location location, double earthRadius = MapProjection.Wgs84MeanRadius)
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{
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var lat1 = Latitude * Math.PI / 180d;
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var lon1 = Longitude * Math.PI / 180d;
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var lat2 = latitude * Math.PI / 180d;
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var lon2 = longitude * Math.PI / 180d;
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var lat2 = location.Latitude * Math.PI / 180d;
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var lon2 = location.Longitude * Math.PI / 180d;
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var cosLat1 = Math.Cos(lat1);
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var sinLat1 = Math.Sin(lat1);
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var cosLat2 = Math.Cos(lat2);
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@ -90,34 +90,38 @@ namespace MapControl
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var a = cosLat2 * sinLon12;
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var b = cosLat1 * sinLat2 - sinLat1 * cosLat2 * cosLon12;
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// α1
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azimuth = Math.Atan2(a, b);
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var azimuth = Math.Atan2(a, b);
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// σ12
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distance = Math.Atan2(Math.Sqrt(a * a + b * b), sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12);
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var distance = Math.Atan2(Math.Sqrt(a * a + b * b), sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12);
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return (azimuth * 180d / Math.PI, distance * earthRadius);
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}
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/// <summary>
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/// Calculates the great circle distance in meters between this and the specified Location.
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/// Calculates great distance in meters between this and the specified Location.
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/// </summary>
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public double GetDistance(Location location, double earthRadius = MapProjection.Wgs84MeanRadius)
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{
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GetAzimuthDistance(location.Latitude, location.Longitude, out _, out double distance);
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(var _, var distance) = GetAzimuthDistance(location, earthRadius);
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return earthRadius * distance;
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return distance;
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}
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/// <summary>
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/// Calculates the Location on a great circle at the specified azimuth and distance in radians from this Location.
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/// Calculates the Location on a great circle at the specified azimuth in degrees and distance in meters from this Location.
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/// </summary>
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public Location GetLocation(double azimuth, double distance)
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public Location GetLocation(double azimuth, double distance, double earthRadius = MapProjection.Wgs84MeanRadius)
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{
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var lat1 = Latitude * Math.PI / 180d;
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var lon1 = Longitude * Math.PI / 180d;
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var a = azimuth * Math.PI / 180d;
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var d = distance / earthRadius;
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var cosLat1 = Math.Cos(lat1);
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var sinLat1 = Math.Sin(lat1);
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var cosA = Math.Cos(azimuth);
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var sinA = Math.Sin(azimuth);
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var cosD = Math.Cos(distance);
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var sinD = Math.Sin(distance);
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var cosA = Math.Cos(a);
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var sinA = Math.Sin(a);
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var cosD = Math.Cos(d);
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var sinD = Math.Sin(d);
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var lat2 = Math.Asin(sinLat1 * cosD + cosLat1 * sinD * cosA);
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var lon2 = lon1 + Math.Atan2(sinD * sinA, cosLat1 * cosD - sinLat1 * sinD * cosA);
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@ -31,7 +31,8 @@ namespace MapControl
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(var cosC, var x, var y) = GetPointValues(latitude, longitude);
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var h = cosC; // p.149 (20-5)
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var scale = new Matrix(h, 0d, 0d, h, 0d, 0d);
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var scale = new Matrix(h, 0d, 0d, 1d, 0d, 0d);
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scale.Rotate(-Math.Atan2(y, x) * 180d / Math.PI);
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return scale;
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}
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