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https://github.com/ClemensFischer/XAML-Map-Control.git
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Avalonia multi-touch handling
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@ -3,6 +3,7 @@
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// Licensed under the Microsoft Public License (Ms-PL)
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using Avalonia.Input;
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using System;
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namespace MapControl
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{
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@ -14,7 +15,10 @@ namespace MapControl
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public static readonly StyledProperty<double> MouseWheelZoomDeltaProperty =
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DependencyPropertyHelper.Register<Map, double>(nameof(MouseWheelZoomDelta), 0.25);
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private Point? mousePosition;
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private IPointer pointer1;
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private IPointer pointer2;
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private Point position1;
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private Point position2;
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/// <summary>
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/// Gets or sets the amount by which the ZoomLevel property changes by a MouseWheel event.
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@ -39,10 +43,21 @@ namespace MapControl
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var point = e.GetCurrentPoint(this);
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if (point.Properties.IsLeftButtonPressed)
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if (pointer2 == null &&
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(point.Properties.IsLeftButtonPressed || point.Pointer.Type == PointerType.Touch))
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{
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e.Pointer.Capture(this);
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mousePosition = point.Position;
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point.Pointer.Capture(this);
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if (pointer1 == null)
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{
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pointer1 = point.Pointer;
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position1 = point.Position;
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}
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else
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{
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pointer2 = point.Pointer;
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position2 = point.Position;
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}
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}
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}
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@ -50,10 +65,17 @@ namespace MapControl
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{
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base.OnPointerReleased(e);
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if (mousePosition.HasValue)
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if (e.Pointer == pointer1 || e.Pointer == pointer2)
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{
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e.Pointer.Capture(null);
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mousePosition = null;
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if (e.Pointer == pointer1)
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{
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pointer1 = pointer2;
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position1 = position2;
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}
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pointer2 = null;
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}
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}
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@ -61,11 +83,38 @@ namespace MapControl
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{
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base.OnPointerMoved(e);
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if (mousePosition.HasValue)
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if (e.Pointer == pointer1 || e.Pointer == pointer2)
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{
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var position = e.GetPosition(this);
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TranslateMap(position - mousePosition.Value);
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mousePosition = position;
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if (pointer2 == null)
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{
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TranslateMap(position - position1);
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position1 = position;
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}
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else
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{
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Point oldOrigin = new((position1.X + position2.X) / 2d, (position1.Y + position2.Y) / 2d);
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Vector oldDistance = position2 - position1;
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if (e.Pointer == pointer1)
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{
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position1 = position;
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}
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else
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{
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position2 = position;
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}
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Point newOrigin = new((position1.X + position2.X) / 2d, (position1.Y + position2.Y) / 2d);
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Vector newDistance = position2 - position1;
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var oldAngle = Math.Atan2(oldDistance.Y, oldDistance.X) * 180d / Math.PI;
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var newAngle = Math.Atan2(newDistance.Y, newDistance.X) * 180d / Math.PI;
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var scale = newDistance.Length / oldDistance.Length;
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TransformMap(newOrigin, newOrigin - oldOrigin, newAngle - oldAngle, scale);
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}
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}
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}
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}
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@ -4,18 +4,20 @@
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using System;
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#if WPF
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using System.Windows;
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using System.Windows.Threading;
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#elif UWP
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using Windows.UI.Xaml;
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#elif AVALONIA
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using Avalonia.Threading;
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using DependencyObject = Avalonia.AvaloniaObject;
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#endif
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namespace MapControl
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{
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internal static class Timer
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{
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public static DispatcherTimer CreateTimer(this object _, TimeSpan interval)
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public static DispatcherTimer CreateTimer(this DependencyObject _, TimeSpan interval)
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{
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return new DispatcherTimer { Interval = interval };
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}
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