Moved asynchronous image loading to Tile class

This commit is contained in:
ClemensFischer 2025-09-10 20:09:12 +02:00
parent 2f9c50fb47
commit f4d43eeb44
10 changed files with 114 additions and 184 deletions

View file

@ -282,7 +282,6 @@
<Link>Tile.WinUI.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TileImageLoader.UWP.cs" />
<EmbeddedResource Include="Properties\MapControl.UWP.rd.xml" />
</ItemGroup>
<ItemGroup>

View file

@ -1,36 +0,0 @@
using System;
using System.Threading;
using System.Threading.Tasks;
using Windows.UI.Core;
using Windows.UI.Xaml.Media;
namespace MapControl
{
public partial class TileImageLoader
{
private static async Task LoadTileImage(Tile tile, Func<Task<ImageSource>> loadImageFunc)
{
var tcs = new TaskCompletionSource<object>();
async void LoadTileImage()
{
try
{
tile.SetImageSource(await loadImageFunc());
tcs.TrySetResult(null);
}
catch (Exception ex)
{
tcs.TrySetException(ex);
}
}
if (!await tile.Image.Dispatcher.TryRunAsync(CoreDispatcherPriority.Low, LoadTileImage))
{
tcs.TrySetCanceled();
}
await tcs.Task;
}
}
}