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Use MemoryDistributedCache as default TileImageLoader Cache
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20 changed files with 32 additions and 24 deletions
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@ -6,8 +6,8 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyCompany("Clemens Fischer")]
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[assembly: AssemblyCopyright("Copyright © 2024 Clemens Fischer")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyVersion("9.0.0")]
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[assembly: AssemblyFileVersion("9.0.0")]
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[assembly: AssemblyVersion("9.0.1")]
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[assembly: AssemblyFileVersion("9.0.1")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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