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Use MemoryDistributedCache as default TileImageLoader Cache
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20 changed files with 32 additions and 24 deletions
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@ -7,7 +7,7 @@
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<RootNamespace>MapControl</RootNamespace>
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<AssemblyTitle>XAML Map Control Library for WinUI</AssemblyTitle>
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<Product>XAML Map Control</Product>
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<Version>9.0.0</Version>
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<Version>9.0.1</Version>
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<Authors>Clemens Fischer</Authors>
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<Copyright>Copyright © 2024 Clemens Fischer</Copyright>
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<SignAssembly>true</SignAssembly>
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@ -30,5 +30,6 @@
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.4.231219000" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.2428" />
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<PackageReference Include="Microsoft.Extensions.Caching.Abstractions" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="8.0.0" />
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</ItemGroup>
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</Project>
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