MapMultiPolygon

This commit is contained in:
ClemensFischer 2024-07-16 21:29:25 +02:00
parent 5b9ad68c57
commit dbd32361b5
11 changed files with 217 additions and 61 deletions

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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// Copyright © 2024 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System.Collections.Generic;
#if WPF
using System.Windows;
#elif UWP
using Windows.UI.Xaml;
#elif WINUI
using Microsoft.UI.Xaml;
#endif
namespace MapControl
{
/// <summary>
/// A multi-polygon defined by a collection of collections of Locations.
/// Allows to draw filled polygons with holes.
///
/// A PolygonCollection (with ObservableCollection of Location elements) may be used
/// for the Polygons property if collection changes of the property itself and its
/// elements are both supposed to trigger UI updates.
/// </summary>
public class MapMultiPolygon : MapPolypoint
{
public static readonly DependencyProperty PolygonsProperty =
DependencyPropertyHelper.Register<MapMultiPolygon, IEnumerable<IEnumerable<Location>>>(nameof(Polygons), null,
(polygon, oldValue, newValue) => polygon.DataCollectionPropertyChanged(oldValue, newValue));
/// <summary>
/// Gets or sets the Locations that define the multi-polygon points.
/// </summary>
public IEnumerable<IEnumerable<Location>> Polygons
{
get => (IEnumerable<IEnumerable<Location>>)GetValue(PolygonsProperty);
set => SetValue(PolygonsProperty, value);
}
protected override void UpdateData()
{
UpdateData(Polygons);
}
}
}

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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// Copyright © 2024 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Linq;
namespace MapControl
{
/// <summary>
/// An ObservableCollection of IEnumerable of Location. PolygonCollection adds a CollectionChanged
/// listener to each element that implements INotifyCollectionChanged and, when such an element changes,
/// fires its own CollectionChanged event with NotifyCollectionChangedAction.Replace for that element.
/// </summary>
public class PolygonCollection : ObservableCollection<IEnumerable<Location>>
{
private void PolygonChanged(object sender, NotifyCollectionChangedEventArgs e)
{
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Replace, sender, sender));
}
protected override void InsertItem(int index, IEnumerable<Location> polygon)
{
if (polygon is INotifyCollectionChanged addedPolygon)
{
addedPolygon.CollectionChanged += PolygonChanged;
}
base.InsertItem(index, polygon);
}
protected override void SetItem(int index, IEnumerable<Location> polygon)
{
if (this[index] is INotifyCollectionChanged removedPolygon)
{
removedPolygon.CollectionChanged -= PolygonChanged;
}
if (polygon is INotifyCollectionChanged addedPolygon)
{
addedPolygon.CollectionChanged += PolygonChanged;
}
base.SetItem(index, polygon);
}
protected override void RemoveItem(int index)
{
if (this[index] is INotifyCollectionChanged removedPolygon)
{
removedPolygon.CollectionChanged -= PolygonChanged;
}
base.RemoveItem(index);
}
protected override void ClearItems()
{
foreach (var polygon in this.OfType<INotifyCollectionChanged>())
{
polygon.CollectionChanged -= PolygonChanged;
}
base.ClearItems();
}
}
}